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Author Topic: Base Class: Marshal  (Read 1481 times)

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June 05, 2009, 03:03:08 PM

This build basically came about from me wanting to play with the 'leadership' family of feats

The world needs more leaders
25-Marshal 8-Tempest 7-Ranger
Alignment: doesn't matter (I went lawful neutral)
Race: used human for the build but any ranger favoring race 'could' work with some fairly major feat adjusting, losing that bonus feat is a killer.
You can focus any weapon, using a light weapon (rapier would be good) would give some pretty hefty attack bonuses by level 40 (I think +5 per swing per round

Starting stats:
STR 14
DEX 14
CON 10
INT 10
WIS 12
CHA 16

Skills are what I used based on my play style, only one you have to follow is the persaudes (need 30 for legendary commander feat), also stat bonus (and Great 'STR/DEX/CHA' feats) can be whatever you'd like ONCE YOU GET 25 CHA(for Epic Leadership and legendary Commander)

level 1 Marshal: Dodge, Power Attack, Watchful eye(Minor)
Listen 4, Persuade 4, Spot 4, Tumble 2(cc), Lore 4

Level 2 Marshal: Motivate Attack(major)
Persuade 1, Spot 1

level 3 Ranger: Weapon focus (Longsword)
Craft Armor 2, Craft Weapon 2, Heal 4

level 4 Marshal: CHA+1 Motivate Dex(minor)
Persuade 1, Tumble 1

level 5 Marshal:
Persuade 1, Tumble 1

level 6 Marshal: Motivate Ardor(major), Hardy Soldiers(major), Mobility
Persuade 1

level 7 Ranger:
Craft Armor 3, Craft Weapon 3, Heal 6

level 8 Ranger: CHA+1
Animal Empathy 5, Heal 1

level 9 Ranger: Leadership
Heal 1, Tumbe 2

level 10 Ranger:
Craft Armor 2, Craft Weapon 2

level 11 Ranger:
Heal 2, Tumble 1

level 12 Marshal: CHA+1, Spring Attack
Persuade 7

level 13 Marshal: Motivate Care
Persuade 1, Tumble 1

level 14 Tempest:
Heal 3, Craft armor 1, Craft weapon 1

level 15 Tempest: Cleave
Tumble 1

level 16 Tempest: CHA+1

level 17 Tempest:
Tumble 1

level 18 Tempest: Great Cleave

level 19 Tempest:
Tumble 1

level 20 Tempest:

level 21 Tempest: Great Charisma
Tumble 1

level 22 Marshal:
Persuade 9

level 23 Marshal: Epic Weapon Focus, Demand Fortitude(minor)
Persuade 1, Tumble 1

level 24 Marshal: CHA+1 Great Charisma II
Persuade 1

level 25 Marshal:
Persuade 1, Tumble 1

level 26 Marshal: Epic Prowess
Persuade 1

level 27 Marshal: Great CHA III
Persuade 1

level 28 Marshal: CON+1, Epic Leadership (need 25 CHA)

level 29 Marshal: Legendary Commander (need 30 Persuade)
Tumble 2

level 30 Marshal: Great Str I

level 31 Marshal:

level 32 Marshal: STR+1

level 33 Ranger: Great Dexterity
Heal 3, Search 25, Tumble 2, Craft Armor 7, Craft Weapon 7, Parry 5

level 34 Marshal: Force of Will

level 35 Marshal: Resillant Troops(Major)
Spot 4, Tumble 1

level 36 Marshal: Toughness
Discipline 2

level 37 Marshal:
Lore 4, Tumble 1

level 38 Marshal : Motivate Wisdom(minor)
Lore 5

level 39 Marshal: Great Charisma IV
Heal 1, Lore 3

level 40 Marshal : DEX+1
Intimidate 5

Final Stats:
STR: 16
DEX: 16
CON: 12
INT: 10
WIS: 12
CHA: 26

Base Attack 28
(no auras active)
Longsword/Longsword
main hand +33/+28/+23/+18
off hand +33/+28
Longsword/Shortsword
main hand +35/+30/+25/+20
off hand +32/+27

Using a light off-hand averages out to +1 attack point per swing per round , (epic) weapon focus makes up for the non light off-hand in longsword/longsword set-up

Saves
Fort: 26
Reflex: 19
Will: 20

AC: 20

Pro's:
Can grant 1 round haste 6 times a day to all allies, can grant DR 5/-, or +5 DMG, ATT, AC, or universal saving throw bonus, also to all allies and for an infinite amount of time('til death or you turn it off) . Can grant +8 to any one saving throw, or can grant +8 to DEX or WIS based skill checks(heal, hide, listen, move silently, parry, spot, and tumble)

Con's:
I refer you 9 lines up to her AC, yeah.... not gonna be dodging much. Not particularly skilled either, Marshal has a pretty poor list of class skills and tumble is a CC skill for all 3 classes. Level 19-23 Cohort will be capped at level 17
That is not dead which can eternal lie.
And with strange aeons even death may die.