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Author Topic: Alignment Restrictions  (Read 1083 times)

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March 01, 2013, 06:37:16 PM

Alright, I'm writing up the Incarnum classes for NWN2 (and possibly may backport them for the PRC) and I've run into a speed bump...I can't figure out how to swing the alignment restriction for Incarnate, which requires you to be neutral on only one axis, not 2, and not zero. I'm going ghetto for now and just using "No Neutral Inverted" (AlignRestrict 0x01, AlignRstrctType 0x0, InvertRestrict 1). Is it possible to do LN/CN/NG/NE only, or would I have to script it?
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