Player Resource Consortium

 

Author Topic: SVN Access  (Read 4958 times)

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November 04, 2011, 10:41:07 AM
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Originally posted by fluffyamoeba

Directions on how to access the PRC SVN for Neverwinter Nights:

* Because several of the important PRC files are .exes, they are known to work fully only on Windows. Sorry, Linux and Mac users.
* The PRC utilities need Java installed.
* Download and install Tortoise SVN. Follow their install instructions completely.

* Right click in the folder where you wish to download the PRC SVN. You need roughly 750 megs of disk space for the repository.
* Select SVN Checkout...
* Place this line in the URL: "https://daprc.svn.sourceforge.net/svnroot/daprc/nwn/nwnprc/trunk/"
* Select ok. It will begin to check out. This will take a long time. Simply wait until it is complete.
* Open the nwnprc folder.
* Create a text file called config.make (.make is the file extension).
* Open this file, and type in these three lines for NWN1:

NWN_DIR = C:\NWN
PRC_VERSION = 33g
PRC_INSTALLVERSION = 3.3g

Replace the NWN_DIR with where your NWN1 directory is located
* copy dialog.tlk from your NWN install to nwnprc/tlk/
* Your installation should now be complete. To test this, double click make.bat. This is the file that will compile the entire PRC. It will only compile files that have been modified, or have had their includes modified, since the last compile.
* Upon a finished compile, the program will copy all PRC files into your NWN dir's hak, tlk, and erf folder. This will overwrite any existing PRC files, including public release PRC files.
* This will have more errors than a standard release and have debugging switched on. Follow instructions below to report them.

* Compile all files and test them before submitting to the PRC.
* Enjoy. If you have any questions, comments, or concerns with this process or with adding content to the PRC, post them in the Bugs forum. Place all bug reports regarding the repository in this same forum.

Directions on Submitting to the PRC:

* All files and emails should have PRC SVN in the title.
* Compress the file and email to PRCDev@gmail.com
* OR: Use http://YouSendIt.com
* OR: Another electronic submission format (RapidShare, providing a download link, etc).
« Last Edit: November 04, 2011, 10:44:36 AM by xwarren »


August 08, 2014, 04:35:09 PM
Reply #1
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the vault is down, is the SVN the only way to get the PRC?
My first PrC+Q module (and 1st mod ever): Revamped OC

http://neverwinter.nexusmods.com/mods/163


August 18, 2014, 08:56:01 PM
Reply #2



August 22, 2014, 04:29:15 PM
Reply #3
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I think you can get it from here:

http://neverwintervault.org/project/nwn1/hakpak/original-hakpak/player-resource-consortiums-prc-pack-v35

this site is kind of a back up of all the mods that were available on the vault.

Leto compatible-ish
http://neverwintervault.org/project/nwn1/other/tool/leto-169-prc-compatible-version


Character Creator:
http://neverwintervault.org/project/nwn1/other/tool/prc-character-creator-18-linux-and-mac-compatible

thanks :) now I only need a txt file with the appropriate switches for the full PnP experience and a refresh on how to use NWNX...
My first PrC+Q module (and 1st mod ever): Revamped OC

http://neverwinter.nexusmods.com/mods/163


September 01, 2014, 10:09:46 PM
Reply #4

The vault is back up again, though it looks quite different. The content seems to have transferred, but not all the earlier discussion of the content.


December 23, 2014, 03:19:32 PM
Reply #5

Where can I download PRC Character Creator 1.8 source code?
Our team:  Fantasy Game Community http://www.fgc.tw/tuxbb/portal.php in Taiwan is using Traditional Chinese language. Chinese traditional character is 2 byte, and we have add Chinese tlk into game.  PRC CC 1.8 cannot currently to display Chinese characters/words, we needs to modify PRC CC 1.8 tool to support show Chinese.
Does any one can help me?
Thanks.

The paladin of Star world in Fantay Game Community.


December 30, 2014, 10:38:36 PM
Reply #6
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The source code is included in CC.jar file - it is a zip archive and contains both compiled (*.class) and uncompiled (*.java) scripts.