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Author Topic: Demilich template builds  (Read 8851 times)

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October 10, 2011, 11:52:42 PM

Fermi was a Pyrokineticist


October 11, 2011, 12:46:55 AM
Reply #1

Eternal Arcane Dracolich  (template)

“Some undead just won’t die. Acererak’s chosen are among them.”

Bladeling, True Neutral

Sor 24 /  Dragon Disciple 10 / Talon of Tiamat 6 + Demilich template

Stats:  Base   [Race + Mods + demilich]
Str:       15      [ 32 ]     
Dex:     13      [ 15 ]     
Con:     11      [ 30 ]     
Int:       14      [ 26 ]   
Wis:       8      [ 18 ]   
Cha:     15      [ 28 ]

Pro’s: Immune to spells / powers 9th & lower, immune to all five elements: Bladeling (acid), Dragon Disciple (Emerald, sonic) Talon of Tiamat (fire), demilich (cold, elect), Shadow Shield (immune to Negative Energy), unlimited uber DC Weird (64) + Harm + Monster Summon IX, 8+ Soul Gems, medium-high Dev Crit DC 41 / 47 Max Str, lich touch (10d6 +20 Magical dam! DC =39, 45 Max Cha v. Perma-Paralysis, then Coup de Grace DC ~ 10 + damage [auto-crit]), 6 attacks per round unhasted, Epic spells, Regen 8 / round (6 Fast Heal + 1 Trans Vitality + 1 Lich), medium caster hp (664 / 904 max), True Neutral (no Smites)

Cons: Medium-low caster level, easily debuffed, template DR not as good as Lich 10, Flex save on Breath Wep, Low Breath Wep damage, 1 bonus feat, low unbuffed AB, weak buffs, medium low AC

Spells chosen:
L1(5): Burning Bolt, Lesser Electric Orb, Lesser Cold Orb, Lesser Fire Orb, True Strike
L2 (5): Melf’s Acid Arrow, Masochism, Scorching Ray, Death Armor, Fog Cloud
L3 (4): Shivering Touch, Neg. Energy Burst, Vampiric Touch, Flame Arrow
L4 (4): Doom Scarabs, Elemental Shield, Acid Orb, Sonic Orb
L5 (4): Mestil’s Acid Sheath, Firebrand, Snilloc’s Major Missile, Sonic Shield
L6 (3): IGMS, Gr. Heroism, Starmantle
L7 (3): Avasculate, Shadow Shield, Bigby’s Grasping Hand
L8 (3): Avascular Mass, Mantle of Egr. Might, Horrid Wilting
L9 (3): Mord’s D, Wail o’ the Banshee, Bigby’s Crushing Hand

Save skills, except as noted. Strictly level 40 build.

1 Sor1 Power Attack
2 Sor2
3 Sor3 TWF
4 Sor4 Mod1: Cha [16]
5 Sor5
6 Sor6 Dragonthrall
7 DD1 (Emerald – sonic)
8 DD2 DDmod: STR +2 [17], Mod2: Str [18]
9 ToT1 Cleave
10 ToT2
11 ToT3
12 ToT4 Mod3: Str [19], Ambi-Dex
13 ToT5
14 ToT6 (fire)
15 DD3 Imp TWF
16 DD4 DDmod: STR +2 [21], Mod4: Str [22]
17 DD5
18 DD6 Gr. Cleave
19 DD7 DDmod: CON +2 [13]
20 DD8 Mod5: Str [23]
21 Sor7 Imp. Crit
22 Sor8
23 Sor9
24 Sor10 Mod6: Str [24], Over-Crit
25 Sor11
26 Sor12
27 Sor13 Gr. TWF
28 Sor14 Mod7: Str [25]
29 Sor15
30 Sor16 Dev-Crit
31 Sor17
32 Sor18 Mod8: Str [26]
33 Sor19 Fast Heal I
34 Sor20
35 Sor21
36 Sor22 Mod9: Str [27], Fast Heal II
37 Sor23
38 Sor24 Epic Spells (bonus)
39 DD9 DD mod: INT +2 [16], Prac Cast
40 DD10 DDmod: STR +4 [31], CHA +2 [28], Mod10: Str [32] +43 Disc, Dump skills
Conc: 43, Discipline: 43, Lore: 43, S-craft: 43, Tumble: 21

Notes:

1) Took Doom Scarabs instead of Ice Storm @ L4 due to SR on IS
2) Used ModCON 5 to permanently add the +5 Con from Transcendent Vitality
3) Download the Alignment changer: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206 - Files
4) Copy extracted gn* files to the override directory
5) ~, then DebugMode=1
6) dm_spawnitem gnam_1
7) Pick up the spawned item
8) DebugMode=0
9) Use NAM
10) If it doesn’t work, ~ dm_runscript gnam_1_manually

Enjoy.
« Last Edit: October 11, 2011, 12:59:29 AM by ThE LoSt BoY »
Fermi was a Pyrokineticist


October 11, 2011, 12:50:35 AM
Reply #2

Pal 4 / Sor 6 / EK 30
Fermi was a Pyrokineticist


October 11, 2011, 01:02:18 AM
Reply #3

Eternal Divine Bowman “Bow of Navos”

“Ranged and melee battlefield control  . . . . forever”

Naz Rakshasa, True Neutral, BM 20 / SB 3 / CL 17 + Demilich template, Domains: Undeath, Plant

Stats:  Base  (Race+Mods)
Str:       15       [ 22 ]
Dex:     17       [ 34 ]
Con:      9        [ 34 ]
Int:        8        [ 24 ]
Wis:     10       [ 22 ]
Cha:     14       [ 30 ]

Pro’s: uber DR, spell immunity, melee and ranged damage, Max AB, 8 attack / round melee and ranged (Archer’s Focus, Perf TWF), +20 Div Might & Shield + 12 / 18 Arch Focus Dex damage, bow sneak attacks from Tolodine’s Killing Wind cloud, Monster Summon IX and DC 64 Weird at will, 8+ Soul gems (DC 42 Fort v. Death, no SR! Evil align shift), Creeping Doom [Plant domain], Epic Spells, good cleric buffs & self-heal (Heal, Gr. Resto, Extended Regen), True Neutral (no Smites)

Cons: no Dev Crit, template DR not as good as Lich 10, no TW Rend, low caster level, easily debuffed

AB Stack: BAB +30, Dex +12 (+20 Max Dex) = +42 (+50 Max Dex)

AB buffs (14): Div. Favor +5, B-tide +2, Recitation +2, Ray o’ Hope +2, Bless +1, Aid +1, Prayer +1

Bow AB:  Base (42+14), 56, 62 Max Dex
TWF AB: 52 Base, 58 Max Dex

Deadeye Sense (epic spell): (+20)
Bow AB: 76 Base, 82 Max Dex
TWF: 72 Base, 78 Max Dex

True-Strikes (item): (+20)
Bow: 96 Base, 102 Max Dex
TWF: 92 Base, 98 Max Dex

Misc. AB buff: Masochism (+X), enhancements (+Y)

Skill point “Saves” allows for quick re-rolls. Save Skills, except as noted. Strictly level 40 build.

1 BM: Power Attack
2 BM2: Point Blank Shot (bonus)
3 BM3: TWF
4 BM4: mod (1) [Str 20]
5 BM5
6 BM6: Ambi-Dex, Rapid Shot (bonus)
7 BM7
8 BM8: mod (2) [Str 21]
9 BM9: Imp TWF
10 BM10 Many Shot (bonus)
11 BM11
12 BM12: mod (3) [Str 22], WF: longbow
13 BM13
14 BM14 WSpec: longbow (bonus)
15 BM15: Greater TWF
16 BM16: mod (4) [Dex 28]
17 BM17
18 BM18: Cleave, Imp Many Shot (bonus)
19 BM19
20 BM20: mod(5) [Dex 29]
21 SB1: Divine Might
22 SB2
23 CL1
24 CL2: mod (6) [Dex 30], Divine Shield
25 CL3
26 CL4
27 CL5: Epic Divine Might
28 CL6: mod (7) [Dex 31]
29 CL7:
30 CL8: Epic Divine Shield
31 CL9:   
32 CL10: mod (8) [Dex 32]
33 CL11: Perf TWF
34 CL12
35 CL13
36 CL14: mod (9) [Dex 33], PCast (CL)
37 CL15: 
38 CL16
39 CL17: Epic Spells
40 SB3: mod (10) [Dex 34], top off skills
Conc: 43, Discipline: 42, Lore: 43, S-craft:42, Tumble: 42

Enjoy.
Fermi was a Pyrokineticist


October 11, 2011, 01:07:26 AM
Reply #4

CL 5 / H-ro 5 / Runecaster 30

Fermi was a Pyrokineticist


October 11, 2011, 01:10:09 AM
Reply #5

Eternal Divine Gladiator 2  (template)

Naz Rak, TN, CL 35 / SB 4 / M 1 + Demilich template, Domains: War, Plant

Stats:  Base  [Race + Mods +lich]
Str:       16     [ 28 ]     
Dex:     15     [ 26 ]     
Con:      9      [ 34 ]     
Int:       14     [ 30 ]     
Wis:     12     [ 24 ]     
Cha:      9      [ 26 ]     

AB Stack: BAB +26, +9 (+15 Max Str), TWF –4 = +30 (+36 Max Str)

Cleric AB buffs (22): Div Power +4, Div. Favor +5, Mantle o’ Egr Might +4, Ray of Hope +2, B-tide +2, Recitation +2, Bless +1, Aid +1, Prayer +1

TWF AB: Base 52 (30+22); 58 Max Str
SWF: 56 Base; 62 Max Str

Deadeye Sense (epic spell): (+20)
TWF: 72 Base, 78 Max Str
SWF: 76 Base, 82 Max Str

True-Strike (Item): (+20)
TWF: 92 Base, 98 Max Str
SWF: 96 Base, 102 Max Str

Misc. AB buff: Masochism (+X), enhancements (+Y) + Divine Inspiration (+3 vs. evil)

Damage stack: +9 (+15 Max Str) +16 Div Might (20 Max Cha) + 10 (+16 Max Int) Insightful Strike +5 Div Favor, +2 B-tide, +1 Prayer + Y enhancements = 43 (59 Max Str, Int, Cha)

Naked max buff AC Stack: 10 +20 Epic Mage Armor (Armor) +16 (+20 Max) Divine Shield (Shield) +7 Wis (+13 Max) +8 (Tumble) +8 Dex (+14 Max) +5 Natural Armor (Lich)  + 4 Mantle of Egr (luck) +4 Haste (item) = 82 (98 Max Dex, Wis, Cha). 

Pro’s: Immune to nearly all spells/powers, high AC, extreme lich DR 30/+20, PTWF, 8 att/ round base, 9 hasted +TW-Rend, EDiv Might + Insightful Strike damage, med-high hp (808, 1048 Max Con), epic spells, immune to cold, elec + Elem Immunity spell, DR 20 to acid, fire, sonic, 8+ Soul gems (DC 50 Fort v. Death, no SR! Evil align shift), unlimited Weird, Summon IX, Harm, L39 caster, Necro focus (lich)

Cons: MAD, medium unbuffed AB, medium spell DC’s

Skill point “Saves” allows for quick re-rolls. Strictly level 40 build. Save Skills, except as noted.

1 SB1: Power Attack
2 SB2
3 SB3: TWF
4 SB4:
5 CL1: Mod 1: Str [21]
6 CL2: Prac-Caster
7 CL3
8 CL4: Mod 2: Str [22]
9 CL5: Extend Spell
10 CL6
11 CL7
12 CL8: Mod 3: Str [23], Ambi-Dex
13 CL9
14 CL10
15 CL11: Cleave
16 CL12: Mod 4: Str [24]
17 CL13
18 CL14: Gr Cleave
19 CL15
20 CL16: Mod 5: Str [25]
21 CL17: Imp. Crit: Rapier
22 CL18
23 CL19:
24 CL20: Div Might, Mod 6: Str [26]
25 CL21:
26 CL22:
27 CL23: Div Shield, Epic Div-Might (bonus)
28 CL24: Mod 7: Str [27]
29 CL25:
30 CL26: Imp TWF, Epic Div Shield (bonus)
31 CL27
32 CL28: Mod 8: Str [28],
33 CL29: Gr TWF, O-Crit (bonus)
34 CL30: 
35 CL31
36 CL32: Mod 9: Dex [26], Epic Spells, Devi-Crit (bonus)
37 CL33: 
38 CL34
39 CL35: Max S-craft, Perf TWF, TW-Rend (bonus)
40 Mo1: Mod 10: Cha [26], +43 Disc, +43 Tumble

Conc: 43, Discipline: 43, Lore: 43, S-Craft: 42, Tumble: 43

Notes:

1) Download the Alignment changer: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206 - Files
2) Copy extracted gn* files to the override directory
3) ~, then DebugMode=1; dm_spawnitem gnam_1; pick up the spawned item
4) DebugMode=0; Use NAM; if it doesn’t work, ~ dm_runscript gnam_1_manually

Enjoy.
Fermi was a Pyrokineticist


October 11, 2011, 01:12:38 AM
Reply #6

Sorc 6 / DD 10 / EK 24
Fermi was a Pyrokineticist


October 11, 2011, 01:15:24 AM
Reply #7

Wild 5 / Sorc 6 / CM 29 + corrected PP & Psi-bogus mitigation
Fermi was a Pyrokineticist


October 11, 2011, 01:19:15 AM
Reply #8

Psi 5 / Wiz 5 / CM 30 + corrected PP & Psi-bogus mitigation
Fermi was a Pyrokineticist


October 11, 2011, 01:23:09 AM
Reply #9

CL 4 / Sor 6 / MT 30
Fermi was a Pyrokineticist


October 11, 2011, 01:25:34 AM
Reply #10

Eternal Mind Thayer  “Necro-potence” (demilich template)

“Even the mighty Rakshasa fears me”

Human shifted Illithid betrayer, True Neutral, Wiz 5 /  Red Wiz of Thay 30 / Archmage 5

Stats:  Base [Race + Mods]
Str:       14      [ 16 ]         
Dex:     14      [ 18 ]   
Con:      9       [ 16 ]     
Int:       18      [ 52 ]   
Wis:      8       [ 26 ]
Cha:      8       [ 26 ]     

Pro’s: High (~70) Necro caster level, High (~ 53 / 59 + Spell Lev) Necro DC, 44th level caster, Master of Elements, epic spells, major bonus spells, Gutwrench works, True Neutral (no Smites), skill points

Cons: Two prohibited schools, weak v. constructs (et. al. neg en immune), garbage Fort save, 1 dimensional build, ~0 melee presence, low AC, low hp (520/760), Spell Power DC bonus does NOT apply to Tolodine’s Killing Wind (DC should be 66 with Necro bonuses) ??, Stop Heart doesn’t work

Necro Caster Stack: d20 + 44 (caster) + 15 (Spell Power: Necro) + 6 (ESpell-Foc) + 4 (Foc-Spell Pen: Necro) + 1 (Tattoo: Necro) = d20 + 70 (v. 67 for L40 Rakshasa, 70 for L40 Max SR monk)

Necro DC Stack: 10 + Lev + 21 (27 Max Int) + 15 (Spell Power: Necro) +6 (Esp-Foc)+ 1 (Tattoo: Necro) = 53 (59 Max Int) + Lev

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 Wiz1: Tattoo Focus (Necro), Extend Spell (betrayer bonus)
2 Wiz2
3 Wiz3: Emp Spell
4 Wiz4: Int mod (1)
5 Wiz5: Max Spell (bonus)
6 RWoT1: Prac Cast (Wiz)
7 RWoT2
8 RWoT3: Int mod (2)
9 RWoT4: Spell Pen
10 RWoT5: Gr. Spell Pen (bonus)
11 RWoT6
12 RWoT7: Int mod (3), Skill Focus: S-Craft
13 RWoT8
14 AM1: High Arcana: Master of Elements
15 AM2: High Arcana: Spell-Like Ability (SLA) I, Expertise
16 AM3: Int mod (4), High Arcana: Spell-Like Ability (SLA) II
17 AM4: High Arcana: Spell-Like Ability (SLA) III
18 AM5: High Arcana: Spell-Like Ability (SLA) IV, Comb Cast
19 RWoT9
20 RWoT10: Int mod (5)
21 RWoT11: Gr. Spell Foc: Necro
22 RWoT12
23 RWoT13
24 RWoT14: Int mod (6), Epic Spell Foc
25 RWoT15: Epic Spell Pen (bonus)
26 RWoT16
27 RWoT17: Epic Spells
28 RWoT18: Int mod (7)
29 RWoT19
30 RWoT20: Imp Expertise, Imp Comb Cast (bonus)
31 RWoT21
32 RWoT22: Int mod (8)
33 RWoT23: Foc Spell Pen: Necro
34 RWoT24
35 RWoT25: Gr. Int I (bonus)
36 RWoT26: Int mod (9), Gr. Int II
37 RWoT27
38 RWoT28
39 RWoT29: Gr. Int III
40 RWoT30: Int mod (10), top off skills, Gr. Int IV (bonus)
Conc: 43, Discipline: 21, Lore: 43, S-craft:43, Tumble: 21

Notes:

1) If you want 3 more on DC, take Shadow Adept. You will trade Master of Elements + 4 SLA’s.
Fermi was a Pyrokineticist


October 11, 2011, 01:27:41 AM
Reply #11

Volrath’s Eternal Champion

“If there is such a thing as too much power, I have not discovered it.” - Volrath

Naztharune Rakshasa, CN to True Neutral, Warlock 35 / 4 Swashbuckler / 1 Monk + demilich template

Stats:  Base [Final]
Str:       14    [ 18 ]
Dex:     16    [ 36 ]
Con:     10    [ 30 ]
Int:       14    [ 30 ]
Wis:     14    [ 26 ]
Cha:      8     [ 24 ]

Pro’s: Uber demilich DEF’s, Infinite Eldritch Blasts / Incantations / full Heals, Eldritch Sculptor = Twin Blasts, High SR race, 6 att / round unarmed / kama, 7 att / round flurry, 8 flurry + Haste, DR 9/cold iron, 15 Resist Acid / Sonic, Chilling Tentacles to entangle + Perilous Flame to damage, 10X Fiendish Resilience (Regen 9 for 2 min), Improved Evasion, HIPS + 6d6 sneak attacks, Imp K-down + sneak attacks, Eldritch Blast is touch attack (Dex), Wep Finesse + Insightful strike (+10 / +16 Max Int), medium–high AC, uber-class AC bonus + Tumble + Discipline, UMD class skill, WL Incantations don’t require min Cha (dump stat)

Cons: No epic spells (sniffle), mediocre hp (658 / 898 Max Con), Extra Invoke I only available at WL level.

1 Eldritch Blast [Vitriolic Blast] = 26d6 Acid [no save, no SR] * 2 [Eldritch Sculptor] * Eldritch Chain [ 1 (Primary) + 7 (secondary) x ½ primary damage) + 2d6 * 7 rounds

Damage from 1 Chained Blast = 52d6 + 26d6 * 7 + 14d6 (7 rounds) = 234d6 + 14d6 over 7 rounds

Naked Max AC Stack: 10 Base + 5 Natural  + 12 Dex (+18 Max) + 10 Imp Expertise (Parry) +2 Wis (+8 Max) + 1 Dodge + 8 Tumble = 48 (60 Max Dex, Wis)

Incantations chosen:
Least: Dark One’s Luck (Invocation), Eldritch Spear (Shape), Sickening Blast (Essence)
Lesser: Ignore the Pyre (Invocation), Eldritch Chain (Shape), Brimstone Blast (Essence)
Greater: Wall of Flame (Invocation), Chilling Tentacles (Invocation), Eldritch Cone (Shape), Vitriolic Blast (Essence)
Dark: Path of Shadows (Invocation), Eldritch Doom (Shape), Utterdark Blast (Essence)

Save Skills, except as noted. Strictly level 40 build.

1 WL1: Expertise
2 WL2
3 WL3: Imp. Expertise
4 WL4: Dex mod (1) [ 27 ]
5 WL5
6 WL6: Wep Foc: Ray
7 WL7
8 WL8: Dex mod (2) [ 28 ]
9 WL9: K-down
10 WL10
11 WL11
12 WL12: Dex mod (3) [ 29 ], Imp K-down
13 WL13
14 WL14
15 SB1: Dodge
16 SB2: Dex mod (4) [ 30 ]
17 WL15
18 WL16: Extra Invocation I: Chilling Tentacles
19 SB3
20 SB4: Dex mod (5) [ 31 ]
21 WL17: +24 Conc, +24 Lore, +24 S-Craft, E-prowess
22 WL18
23 WL19
24 WL20: Dex mod (6) [ 32 ], Eldritch Sculptor
25 WL21
26 WL22
27 WL23: Epic Eldritch Blast I, II (bonus)
28 WL24: Dex mod (7) [ 33 ]
29 WL25
30 WL26: Epic Eldritch Blast III, IV (bonus)
31 WL27
32 WL28: Dex mod (8) [ 34 ]
33 WL29: Epic Eldritch Blast V, VI (bonus)
34 WL30
35 WL31
36 WL32: Dex mod (9) [ 35 ], Epic Eldritch Blast VII, VIII (bonus)
37 WL33
38 WL34
39 WL35: Dump skill points: Conc, Lore, S-Craft, UMD, et. al., Epic Eldritch Blast IX, X (bonus)
40 Mo1: Dex mod (10) [ 36 ], +43 Disc, +43 Tumble, Top off skill points

Skills: Conc: 43, Disc: 43, Lore: 42, S-Craft: 42, Tumble: 43, UMD: 42
Fermi was a Pyrokineticist


January 11, 2012, 12:28:04 AM
Reply #12

Eternal Undead  Master  “Skull of Navos”

“Fight my legion, then join it”

Naz Rakshasa, TN, CL 7 (Plant, Retribution) / Hierophant 5 / Master of Shrouds 28 + demilich template

Stats:  Base [Final]   
Str:       12   [ 16 ]
Dex:     16   [ 26 ]
Con:      8    [ 33 ]
Int:        8   [ 24 ]
Wis:     16   [ 34 ]
Cha:     14   [ 30 ]

Pro’s: Very high SR check (L60 caster), Med-high DC’s: (34 / 40 Max Wis + Spell Lev), 8 base att / rnd, 9 hasted + 10 / 16 Max Cha Div Might, great BAB + buffs + Div Power, Zen Archery for ranged, high AC from Epic Div Shield, Epic Mage Armor + high Dex, 19 each of Undead Summons (Epic Wraiths, L26 Wiz caster, high DR, 232 hp) I (1 Wraith), II (2 Wraiths), III (4 Wraiths), IV (8 Wraiths) + Zone of Animation, Plague of Undead, Unlimited powers: Weird (DC 60 / 66 Max Cha), Soul Gems (no SR, DC40 / 46 Max Cha), Summon Crit IX (VIII, etc), lich touch for 10d6 +20 Magical (DC40 / 46 Max Cha v. perma-paralysis), good save or die spells: Implosion / Wail o’B, Destruction, Slay Living (L5 & L6) and Stop Heart (drink Baccaran before casting), access to Creeping Doom, Elem Shield.

Cons: Can’t control Epic Wraiths w/o opponents, can’t cast Hammer of Right (sniffle), garbage Epic Master o’ Shrouds feats (f-off, WotC geniuses!)

Caster Stack: d20 + 44 (caster) +10 (Spell Power: Hiero) + 6 (ESpell-Pen) = d20 + 60 (v. 67 for L40 Rakshasa, 70 for L40 Max SR monk)

DC Stack: 10 + Lev + 14 (20 Max Wis) + 10 (Spell Power: Hiero)  = 34 (40 Max Wis) + Lev

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 CL1: +4 Conc, +4 Lore, +4 S-Craft Prac Cast (CL)
2 CL2
3 CL3: Extend Spell
4 CL4: Wis mod (1)
5 CL5
6 CL6: Corpsecrafter
7 CL7: +6 Conc, +6 Lore, +6 S-Craft
8 MS1: Wis mod (2)
9 MS2: Destruction Retribution
10 MS3
11 MS4
12 MS5: Wis mod (3), PA
13 MS6
14 MS7
15 MS8: TWF
16 MS9: Wis mod (4),
17 MS10 +10 Conc, Lore, S-craft
18 Hi1: Zen Archery , Spell Power 2
19 Hi2: Spell Power 4
20 Hi3: Wis mod (5), Spell Power 6
21 Hi4: +4 Conc, Lore, S-Craft, Epic Spells, Spell Power 8
22 Hi5 Spell Power 10
23 MS11
24 MS12: Wis mod (6), Spell Pen
25 MS13: Undead Mastery (bonus)
26 MS14
27 MS15: Gr. Spell Pen
28 MS16: Wis mod (7), Zone of Animation (bonus)
29 MS17
30 MS18: Ambi-Dex
31 MS19: Div Might (bonus)
32 MS20: Wis mod (8)
33 MS21: Imp TWF
34 MS22: Div Shield (bonus)
35 MS23
36 MS24: Wis mod (9), Gr. TWF
37 MS25: Epic Div Shield (bonus)
38 MS26
39 MS27: Perf TWF
40 MS28: Wis mod (10), top off skills, Epic Spell Pen (bonus)
Conc: 43, Discipline: 21, Lore: 43, S-craft:43, Tumble: 21

Notes:

1) Kill 8 Epic Wraiths: cast Gr Timestop, cast Unliving Weapon on 6 different ones, cast 1-2 Fire Storms
2) For a brawler, go for Swashbuckler 4 / CL 7 / MoS 29. Take SB at L40 to max Tumble & Disc.
3) Download the Alignment changer: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206 - Files
4) Copy extracted gn* files to the override directory
5) ~, then DebugMode=1
6) dm_spawnitem gnam_1
7) Pick up the spawned item
8) DebugMode=0
9) Use NAM
10) If it doesn’t work, ~ dm_runscript gnam_1_manually

Enjoy.
Fermi was a Pyrokineticist


May 29, 2012, 06:40:20 AM
Reply #13
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Eternal Mind Thayer  “Necro-potence” (demilich template)

“Even the mighty Rakshasa fears me”

Human shifted Illithid betrayer, True Neutral, Wiz 5 /  Red Wiz of Thay 30 / Archmage 5

Stats:  Base [Race + Mods]
Str:       14      [ 16 ]         
Dex:     14      [ 18 ]   
Con:      9       [ 16 ]     
Int:       18      [ 52 ]   
Wis:      8       [ 26 ]
Cha:      8       [ 26 ]     

Pro’s: High (~70) Necro caster level, High (~ 53 / 59 + Spell Lev) Necro DC, 44th level caster, Master of Elements, epic spells, major bonus spells, Gutwrench works, True Neutral (no Smites), skill points

Cons: Two prohibited schools, weak v. constructs (et. al. neg en immune), garbage Fort save, 1 dimensional build, ~0 melee presence, low AC, low hp (520/760), Spell Power DC bonus does NOT apply to Tolodine’s Killing Wind (DC should be 66 with Necro bonuses) ??, Stop Heart doesn’t work

Necro Caster Stack: d20 + 44 (caster) + 15 (Spell Power: Necro) + 6 (ESpell-Foc) + 4 (Foc-Spell Pen: Necro) + 1 (Tattoo: Necro) = d20 + 70 (v. 67 for L40 Rakshasa, 70 for L40 Max SR monk)

Necro DC Stack: 10 + Lev + 21 (27 Max Int) + 15 (Spell Power: Necro) +6 (Esp-Foc)+ 1 (Tattoo: Necro) = 53 (59 Max Int) + Lev

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 Wiz1: Tattoo Focus (Necro), Extend Spell (betrayer bonus)
2 Wiz2
3 Wiz3: Emp Spell
4 Wiz4: Int mod (1)
5 Wiz5: Max Spell (bonus)
6 RWoT1: Prac Cast (Wiz)
7 RWoT2
8 RWoT3: Int mod (2)
9 RWoT4: Spell Pen
10 RWoT5: Gr. Spell Pen (bonus)
11 RWoT6
12 RWoT7: Int mod (3), Skill Focus: S-Craft
13 RWoT8
14 AM1: High Arcana: Master of Elements
15 AM2: High Arcana: Spell-Like Ability (SLA) I, Expertise
16 AM3: Int mod (4), High Arcana: Spell-Like Ability (SLA) II
17 AM4: High Arcana: Spell-Like Ability (SLA) III
18 AM5: High Arcana: Spell-Like Ability (SLA) IV, Comb Cast
19 RWoT9
20 RWoT10: Int mod (5)
21 RWoT11: Gr. Spell Foc: Necro
22 RWoT12
23 RWoT13
24 RWoT14: Int mod (6), Epic Spell Foc
25 RWoT15: Epic Spell Pen (bonus)
26 RWoT16
27 RWoT17: Epic Spells
28 RWoT18: Int mod (7)
29 RWoT19
30 RWoT20: Imp Expertise, Imp Comb Cast (bonus)
31 RWoT21
32 RWoT22: Int mod (8)
33 RWoT23: Foc Spell Pen: Necro
34 RWoT24
35 RWoT25: Gr. Int I (bonus)
36 RWoT26: Int mod (9), Gr. Int II
37 RWoT27
38 RWoT28
39 RWoT29: Gr. Int III
40 RWoT30: Int mod (10), top off skills, Gr. Int IV (bonus)
Conc: 43, Discipline: 21, Lore: 43, S-craft:43, Tumble: 21

Notes:

1) If you want 3 more on DC, take Shadow Adept. You will trade Master of Elements + 4 SLA’s.

my personal favorite :D
My first PrC+Q module (and 1st mod ever): Revamped OC

http://neverwinter.nexusmods.com/mods/163


March 22, 2014, 01:41:00 AM
Reply #14

Volrath’s Undead Overlord

“Fight me and my legion . . . . . forever”

Naz Rakshasa, TN, CL 2 (Plant, Evil, Death) / Warlock 16 / Master of Shrouds 22 + demilich template

Stats:  Base [Final]   
Str:       12   [ 16 ]
Dex:     16   [ 36 ]
Con:      8    [ 33 ]
Int:        8    [ 24 ]
Wis:     16   [ 34 ]
Cha:     14   [ 30 ]

Pro’s: Unlimited Heals for self & summoned crits, unlimited Eldritch Blasts Chains (no SR), 2X Eldritch Chain damage (Eldritch Sculptor), 8 base att / rnd, 9 hasted + 10 / 16 Max Cha Div Might, great BAB + buffs + Div Power, Med-high ranged BAB, high AC from Div Shield, Epic Mage Armor + high Dex, 33 each of Undead Summons (Epic Wraiths, L20 Wiz caster, high DR, 212 hp) I (1 Wraith), II (2 Wraiths), III (4 Wraiths), IV (8 Wraiths) + Zone of Animation, Plague of Undead, Unlimited powers: Weird (DC 60 / 66 Max Cha), Soul Gems (no SR, DC40 / 46 Max Cha), Summon Crit IX (VIII, etc), lich touch for 10d6 +20 Magical (DC66 Max Cha v. perma-paralysis), access to Creeping Doom.

Cons: Summoned crits leave healing radius, healing radius is relatively small, Med-low caster (L28), Med-low DC’s (19 / 25 Max Wis + Spell Lev), Can’t control Epic Wraiths w/o opponents, can’t cast Hammer of Right (sniffle), garbage Epic Master o’ Shrouds feats (f-off, WotC geniuses!)

Warlock Invokes:
Least: Dark One’s Luck (Invocation), Eldritch Spear (Shape), Sickening Blast (Essence)
Lesser: Ignore the Pyre (Invocation), Eldritch Chain (Shape), Brimstone Blast (Essence)
Greater: Wall of Flame (Invocation), Chilling Tentacles (Invocation), Vitriolic Blast (Essence)
Dark: Path of Shadows (Invocation)

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 CL1: Prac Cast (CL)
2 CL2
3 WL1: Extend Spell
4 WL2: Dex mod (1)
5 WL3
6 WL4: Corpsecrafter
7 WL5
8 WL6: Dex mod (2)
9 WL7: Destruction Retribution
10 WL8
11 MS1
12 MS2: Dex mod (3), PA
13 MS3
14 MS4
15 MS5: TWF
16 MS6: Dex mod (4)
17 MS7
18 MS8: Wep Finesse
19 MS9
20 MS10: Dex mod (5)
21 MS11:Ambi-Dex
22 MS12
23 MS13 Div Might (bonus)
24 MS14: Dex mod (6), Imp TWF
25 MS15
26 WL9
27 WL10: Epic Spells
28 WL11: Dex mod (7)
29 WL12
30 WL13: Gr. TWF
31 WL14
32 WL15: Dex mod (8)
33 MS16: Perf TWF, Div Shield (bonus)
34 MS17
35 MS18
36 WL16: Dex mod (9), Max WL skills, Eldritch Sculptor, Undead Mastery (bonus)
37 MS19 Epic Div Shield (bonus)
38 MS20
39 MS21: Practiced Invoker
40 MS22: Dex mod (10), top off skills, Zone of Animation (bonus)


Notes:

1) Kill 8 Epic Wraiths: cast Gr Timestop, cast Unliving Weapon on 6 different ones, cast 1-2 Fire Storms.

Enjoy.
« Last Edit: July 04, 2015, 02:24:14 PM by ThE LoSt BoY »
Fermi was a Pyrokineticist