Player Resource Consortium


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General Discussion / The Enhanced Edition
« Latest: by Manfred60 on March 29, 2018, 06:39:56 PM »
I can't get the PRC's module updater to recognize the newly released NWN EE, is there some trick? Has anyone managed to get the PRC to work with an EE installation?
Help / Re: Need Craft Rod Fix
« Latest: by Mindflayer on March 29, 2018, 07:36:45 AM »
Okay, I tested it and the convo rod crafting did work. The problem wasn't just that it called for the wand function instead of rod, the line was even //'d out.
Help / PRC installer utilities incompatible with NWN EE
« Latest: by misanthropex on March 29, 2018, 07:08:08 AM »
Hey there,

Both the installer EXE and the utility included in the .rar to patch to modules don't work with the freshly released NWN Enhanced Editions. Both utilities look for a Neverwinter Nights install, which NWN EE isn't, and so the utilities shut down before doing anything. Is there any way to force the utilities to recognize the EE or any hope of them being patched to better play along with the EE?

Thank you!
Help / Re: Need Craft Rod Fix
« Latest: by SusaPhone on March 29, 2018, 01:46:31 AM »
The download file itself is corrupt.  When I download it, 7zip is getting a data error.  PowerArchiver indicates there are no files in it.

Thank you.
Help / Re: Need Craft Rod Fix
« Latest: by Mindflayer on March 28, 2018, 06:21:19 PM »
What do you mean when you say it's corrupt? Did you follow the steps and try to add it to the prc_scripts hak?

I checked the .nss file and assume that the problem is that the issue is that it tries to do CICraftCheckCraftWand instead of CICraftCheckCraftRod for rods. If that's all, it would be relatively simple to compile the fixed script.
Help / Need Craft Rod Fix
« Latest: by SusaPhone on March 27, 2018, 11:20:20 PM »
The Craft Rod feature does not work.
The Craft Rod fix at the following URL: - is corrupt.  Would it be possible to reupload the fix for the Craft Rod feat?

Thank you.
Help / Re: Easy Question about disable teleport
« Latest: by Arbaal on March 06, 2018, 09:51:07 AM »
Solved with a script made to go around the problem
Help / Easy Question about disable teleport
« Latest: by Arbaal on February 27, 2018, 02:12:44 PM »
In the prc include file, i've found the correct switch i would like to use:

 * A value of PRC_DISABLE_TELEPORTATION_TO_AREA. This disables teleporting
 * from other areas to the area in question.
const int PRC_DISABLE_TELEPORTATION_TO_AREA             = 0x2;

I've understood that if i set the correct variable on the area, that area should not be a target for teleport.

Someone can say me what kind of variable i have to set?


PRC_DISABLE_TELEPORTATION_TO_AREA                 int                   2
In this way it won't work. 0X2 IS AN hexadecimal? What is the correct int value to make it work?
Help / Re: Presentations and a basic doubt
« Latest: by ThE LoSt BoY on February 21, 2018, 08:06:17 PM »
PRC Char Creator:


If that doesn't help, just do a search on 'CC' 'Char' 'Creator' or similar here.
Help / Re: Presentations and a basic doubt
« Latest: by Mindflayer on February 21, 2018, 04:38:59 PM »
You forgot to write what happens when you try to "start the new classes".

But it's probably the usual problem of not being able to select new classes and races during character creation which is normal. You need to use the java character creator, leto or some other program to make a character with those classes (or select them starting from lvl 2).
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