Player Resource Consortium

 

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11
General Discussion / Re: The Enhanced Edition
« Latest: by Plok on April 19, 2018, 02:29:24 PM »
So, I've been hacking on this for a while and I'm at a point where I need some testing doing. It would be nice to get some people familiar with the PRC testing it so have some links:

GUI Hak Patcher - http://www.mediafire.com/file/tsz4l1ty4acbzlt/hakpatcher%20EE.7z
EE PRC haks - http://www.mediafire.com/file/hatqataj684laac/PRC%20EE.7z

.net 3.5 is required to run the hak patcher - https://www.microsoft.com/en-us/download/details.aspx?id=21

Note, I've discovered that you can run the PRC in the EE. It only crashes when leaving the character creation window after hitting the class packages bit. You can still create a character here, but your game will crash straight after. You can then reopen the game, load a module/campaign and select the already created character.

Depending on where you installed NWN, you may have to run the patcher as admin. Also, since the character creator hasn't been updated yet, you can't select any new races.
12
Builders / Re: Archivist INT bonus spells
« Latest: by Half-Virus on April 11, 2018, 12:10:56 PM »
Oh wow, it has been some time :D
Thank you, i'll try that when i'll get back to archivist again
13
General Discussion / Re: The Enhanced Edition
« Latest: by Arisu on April 06, 2018, 01:06:01 PM »
It would be fantastic if the PRC could be updated to make use of new features in the EE such as finally being able to use Bioware spellbooks.

Unfortunately I don't think this is a feature in EE yet. A lot of the customization (classes, spells etc) is still work in progress, assuming the progress has already started.
14
Spells, Feats, and Skills / Re: Swordsage Leveling issue with feats
« Latest: by Icezera on April 06, 2018, 02:51:01 AM »
I figured a part of it out. The prc_2das.hak has a swordsage bonus feat 2da that has errors in it. At least for me. I fixed the whole, getting random bonus feats problem.

I haven't been able to fix or figure out the insightful strike at 12 problem. I can only get it later.

I am playing aielund that has been injected with prcpack. No problems with it at all except the swordsage considering I went through the entire saga with a warlock, a psion, and an eldritch knight 3 separate times.
15
General Discussion / Re: The Enhanced Edition
« Latest: by Manfred60 on April 05, 2018, 11:05:18 PM »
Got the source to compile into the appropriate .haks with the Enhanced Edition. Source is at: https://bitbucket.org/SpitefulBerk/nwn_ee_prc

Beamdog forums discussion: https://forums.beamdog.com/discussion/69913/i-cannot-get-the-prc-to-work-with-ee

It would be fantastic if the PRC could be updated to make use of new features in the EE such as finally being able to use Bioware spellbooks.
16
Help / Re: PRC installer utilities incompatible with NWN EE
« Latest: by Plok on April 05, 2018, 10:35:17 PM »
I can think of a work-around, but it's ugly and requires a bit of technical know-how.

I'd imagine that the installer isn't working because it's looking for two things: NWN registry entries and NWN folders. You could fake both of these using regedit and symbolic links (shortcuts that programs see as normal folders Mac OS, Linux, Windows Vista+ only).

Really the best bet would be to update the installer to work with EE. It's in the PRC source code under tools/HakInstaller/. It's a Visual Studio 2005 C#.net 2.0 project. Changing the code is a doddle because you can do it in notepad and C# is a very nice programming language. Unfortunately... getting ahold of a copy of Visual Studio 2005 in 2018 is kind of difficult; the code will need to be coerced into working in a newer Visual Studio. That sounds decidedly not fun.
17
General Discussion / Re: The Enhanced Edition
« Latest: by Plok on April 05, 2018, 09:52:42 PM »
Got the source to compile into the appropriate .haks with the Enhanced Edition. Source is at: https://bitbucket.org/SpitefulBerk/nwn_ee_prc

Beamdog forums discussion: https://forums.beamdog.com/discussion/69913/i-cannot-get-the-prc-to-work-with-ee
18
Spells, Feats, and Skills / Re: Swordsage Leveling issue with feats
« Latest: by Mindflayer on April 05, 2018, 08:03:03 AM »
What module are you playing? I haven't really played the class but at least I never got my feats at the wrong level. That I can't pick a second insightful strike at lvl 12 happens for me, too, though. Looking at the code in prc_enforce_feat.nss, I can't quite figure out why.




int Swordsage(object oPC = OBJECT_SELF)
{
    int nClass = GetLevelByClass(CLASS_TYPE_SWORDSAGE, oPC);

    if(nClass)
    {
        int nWF = GetHasFeat(FEAT_SS_DF_WF_DW, oPC)
                + GetHasFeat(FEAT_SS_DF_WF_DM, oPC)
                + GetHasFeat(FEAT_SS_DF_WF_SS, oPC)
                + GetHasFeat(FEAT_SS_DF_WF_SH, oPC)
                + GetHasFeat(FEAT_SS_DF_WF_SD, oPC)
                + GetHasFeat(FEAT_SS_DF_WF_TC, oPC);

        if(nWF > 1)
        {
            FloatingTextStringOnCreature("You may only have one Discipline Focus (Weapon Focus). Please reselect your feats.", oPC, FALSE);
            return FALSE;
        }

        if(nClass > 3)
        {
            int nIS = GetHasFeat(FEAT_SS_DF_IS_DW, oPC)
                    + GetHasFeat(FEAT_SS_DF_IS_DM, oPC)
                    + GetHasFeat(FEAT_SS_DF_IS_SS, oPC)
                    + GetHasFeat(FEAT_SS_DF_IS_SH, oPC)
                    + GetHasFeat(FEAT_SS_DF_IS_SD, oPC)
                    + GetHasFeat(FEAT_SS_DF_IS_TC, oPC);

            if((nIS > 1 && nClass < 12)
            || (nIS > 2 && nClass > 11))
            {
                FloatingTextStringOnCreature("You do not have the correct amount of Discipline Focus (Insightful Strike). Please reselect your feats.", oPC, FALSE);
                return FALSE;
            }
        }

        if(nClass > 7)
        {
            int nDS = GetHasFeat(FEAT_SS_DF_DS_DW, oPC)
                    + GetHasFeat(FEAT_SS_DF_DS_DM, oPC)
                    + GetHasFeat(FEAT_SS_DF_DS_SS, oPC)
                    + GetHasFeat(FEAT_SS_DF_DS_SH, oPC)
                    + GetHasFeat(FEAT_SS_DF_DS_SD, oPC)
                    + GetHasFeat(FEAT_SS_DF_DS_TC, oPC);

            if((nDS > 1 && nClass < 16)
            || (nDS > 2 && nClass > 15))
            {
                FloatingTextStringOnCreature("You do not have the correct amount of Discipline Focus (Defensive Stance). Please reselect your feats.", oPC, FALSE);
                return FALSE;
            }
        }
    }
    return TRUE;
}
19
Spells, Feats, and Skills / Swordsage Leveling issue with feats
« Latest: by Icezera on April 05, 2018, 03:46:44 AM »
Hi guys,

Having some trouble with leveling a swordsage. The bonus feats while leveling are screwed up. I get bonus feats at wrong levels while not meeting the requirements. Thus, I cannot levelup. For example, I get the 2nd insightful strike bonus while leveling to 10. I can only choose between insightful strike, defensive stance, or focus. I cannot choose another focus and I am not yet level 12 for the second insightful strike. Thus, I am stuck choosing a defensive stance. However, I encounter another problem that I cannot choose a second insightful strike. I have to wait until level 16 or so.

Also, the class seems to have so many Bad StrRef errors and some skills that just do not work like tornado throw
20
Help / Re: Need Craft Rod Fix
« Latest: by SusaPhone on April 04, 2018, 08:41:21 PM »
I did a little testing, and I was able to cast a spell directly on the rod.  It worked.  Thank you very much.
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