Player Resource Consortium

 

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1
Help / PRC Character Creator missing packages
« Latest: by Sinart on December 15, 2017, 08:30:02 AM »
For some reason, my Character Creator seems to be missing packages, which probably results in CC being unable to select the skills related to my class.



CC gets stuck here, unable finish the selection



Any idea as to why? FYI I applied 1.69 critical rebuild and installed PRC using automated installer. Packages of OC classes aren't missing yet I can't configure them. Not sure if it's related to Java.
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General Discussion / Re: Neverwinter Nights - Enhanced Edition
« Latest: by Half-Virus on November 22, 2017, 07:05:11 AM »
I sincerely hope that they add something that returns a lot of people to the modding scene. As of now, PRC reborn is a thing i could only see in my dreams. I hope they succeed and change that.
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General Discussion / Re: Neverwinter Nights - Enhanced Edition
« Latest: by ThE LoSt BoY on November 22, 2017, 12:52:12 AM »
https://www.beamdog.com/files/nwnee_release_notes.pdf

Think they went after look, feel & bugs. Not sure if the new commands are game changers or BFD. A coder will need to weigh in.

Don't see anyone converting PRC base & Prestige caster / psionic / invoke & Tome of Blood classes into a different spell & action system. If BeamDog is going to ask someone to do that, bless their hearts.

At the bottom of your link it says: "Join the Beamdog community and let us know what you want to see in Neverwinter Nights: Enhanced Edition!" Are any BeamDogger Advisory types PRC members already?

How about the obvious balancing enhancements?

1) Get rid of monks.
2) Nerf the rogue sneak to where a non-crit-immune fighter stands a chance.
3) Disable UMD casting via scroll.


Addition by subtraction.
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General Discussion / Neverwinter Nights - Enhanced Edition
« Latest: by dele on November 21, 2017, 09:37:24 PM »
So beamdog is making a NWN EE version with some graphical updates but most importantly it will make a lot of stuff non-hardcoded like base classes, hopefully full support to custom magic systems like psionics would be possible without dialogue menus.

Xwarren or other devs still around of PRC to maybe work on it on the future?

http://blog.beamdog.com/2017/11/neverwinter-nights-enhanced-edition.html
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Help / Re: [Resolved] JavaCC not finding 2das
« Latest: by Half-Virus on November 12, 2017, 08:40:02 AM »
I just had a similar problem yesterday. And managed to resolve it with a little bit more specifics.
The problem was in xp2patch.key. You may have it broken... or patched to v1.72. To solve the issue, backup and roll your 1.72 back to 1.69 (dunno about 1.71), and everything will be fine. Just  restore it once you're done creating characters. Hope this helps!
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General Discussion / Re: NWNCX + PRC (spellcasting classes)
« Latest: by Soultwister on November 10, 2017, 03:15:57 AM »
I am also interested in trying this out. if xwarren or anyone who has downloaded it while it was still available could upload it again I would be grateful.
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Spells, Feats, and Skills / Profane Lifeleech not Working?
« Latest: by talesofgames on November 02, 2017, 07:57:27 PM »
I made a True Necromancer with Profane Lifeleech and any attempt to use said ability gives me a message about how my PvP settings prevent me from using it on friendly targets. I set the rules to full PvP and moved far from my companions and I still received this message. Is this a bug?
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Help / Re: Spells do nothing after installing PRC
« Latest: by Mindflayer on October 31, 2017, 03:46:08 AM »
Did you install NWN + expansions, patch to 1.69, run the prc module updater and add both the prc pack and the OC fix to the OC campaign?
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Help / Re: PC Appearance
« Latest: by Mindflayer on October 31, 2017, 03:42:25 AM »
You will have to try out the switches. Since the appearance reset happens when you load the module, it's possibly necessary to open the module in the toolset, go to edit -> module properties -> advanced -> variables 
 /*
  * Enforces racial appearance as defined in racialtypes.2da
  */
 const string PRC_ENFORCE_RACIAL_APPEARANCE                = "PRC_ENFORCE_RACIAL_APPEARANCE";

if this switch is there and set to 1, change it to 0, if it's not there, add it with a value of 0. That's just a guess, though.

Other switches:
http://prc.athasreborn.com/index.php/topic,1587.0.html
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Spells, Feats, and Skills / Leadership Feat, Cohorts dying instantly question.
« Latest: by SalemWindsor on October 26, 2017, 04:35:16 PM »
When I use the leadership feat, frequently the cohort dies immediately.  They take 500 damage and plop down dead.   

Standard cohorts, custom cohorts doesn't matter.  I had a standard minotaur cohort that i managed to get through some of undermountain with, but when he died I went back to my save before i chose him as my cohort, but again now any cohort i summon insta dies.  Help?
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