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1
News, Articles, and Website Management / Monsterology Videos
« on: January 03, 2018, 02:18:20 AM »
Highly detailed and similarly recommended:
https://www.youtube.com/user/AJPickett/videos?disable_polymer=1

2
Hope everyone has a great 2018 playing PRC enhanced NWN.

3
Character Builds / Demilich template builds
« on: October 10, 2011, 11:52:42 PM »
Post here.

4
Spells, Feats, and Skills / Practiced Invocation
« on: September 06, 2011, 10:59:46 PM »
With the new Warlock PrC's, Practiced Invocation would be a nice addition.

http://www.dandwiki.com/wiki/Practiced_Invocation_%283.5e_Feat%29

5
Spells, Feats, and Skills / TWF Q's
« on: March 02, 2011, 12:30:44 AM »
At L10 Tempest, you get STWF

Manual:
"10: Supreme Two-Weapon Fighting - Tempest gains another two attacks per round in her off hand but at a -4 penalty to her attack bonus."

However, this reads that STWF has 4 primary and 5 secondary (1 TWF, 2 Imp-TWF, 3 Gr. TWF, 4, 5 STWF).

Should the Manual read ".. another attack ..?" Does the code really give more off-hand attacks than primary?

Also, is the monk UBAB / monk attack schedule disabled for PRC TWF?

6
Character Builds / Prestige Class: Iaijutsu Master
« on: February 10, 2011, 02:42:17 AM »
WARNING: Iaijutsu Attack ONLY WORKS V. FLATFOOTED OR IMMOBILIZED OPPONENTS

Divine Katana Master

“Katana of Navos”

Naz Rak, LN->TN, CL 17 (War, Plant) / SB 3  / IM 20

Stats:  Base  [ Race+Mods ]
Str:       14           [ 21 ]
Dex:     14           [ 26 ]
Con:      8            [ 21 ]
Int:       10           [ 14 ]
Wis:     15           [ 19 ]
Cha:     14           [ 22 ]

Damage Stack (katana): d10 + 5 / 11 Max Str + 2 / 8 Max Int + 12 / 20 Max Cha EDM + 5 PA + 6d6 sneak = d10 + 24 / 44 Max Str, Int, Cha + 6d6 sneak

Iaijutsu focus stack: 43 + 3 (SF: I-Foc) + 10 (Epic I-Foc) + 6 / 12 Max Cha = 62 - 68
Iaijutsu attack focus check: 63 – 69 (min), 82 – 88 (max)
Iaijutsu attack  damage stacks: 10 (d6 + 6 / 12 Max Cha) – 11 (d6 + 6 / 12 Max Cha), 14 (d6 + 6 / 12 Max Cha) – 15 (d6 + 6 / 12 Max Cha) = 10d6 + 60 / 120 Max Cha – 11d6 + 66 / 132 Max Cha, 14d6 + 84 / 168 Max Cha – 15d6 + 90 / 180 Max Cha.

Iaijutsu sneak attack: d10 + 24 / 44 Max Str, Int, Cha + 6d6 sneak + (10d6 + 60 / 120 Max Cha (min) to 15d6 + 90 / 180 Max Cha) = d10 + (84 / 164 + 16d6 (min) to  + 114 / 224 + 21d6 max)

AC Stack: 10 (Base) + 20 Epic Mage Armor + 12 / 20 Max Cha EDS + 8 / 14 Max Dex (Dodge) + 2 / 8 Max Int Canny Defense + 8 (Tumble) + 5 Natural Armor + 4 Mantle of Egregious Might (Luck) = 69, 89

Attacks per round: Spirit Strike + Iaijutsu Attack + Echoes from Edge (after Iaijutsu Attack) + 8 att / round (including Iaijutsu Attack) + One Strike, Two Cuts + Haste + Two Wep Rend

Pro’s: V. high attack / round + high base damage (EDM, Insightful Strike, Str) / attack, Iaijutsu attack + Echoes of the Edge = double uber Iaijutsu + sneak damage, HiPS + 6d6 sneak attack, high SR race, Imp Evasion, medium-high AC, High BAB (CL buffs + Deadeye Sense), access to Creep Doom, no Smites, Discipline, Tumble as class skills, good skill points

Cons: Iaijutsu Attack ONLY WORKS ON WORKS V. FLATFOOTED OR IMMOBILIZED OPPONENTS, SB Insightful Strike did not recognize IM Katana Finesse, disarming dual katana’s is aggro, major MAD, low caster level, dangling Str, Con, Wis mods, mediocre saves, Iaijutsu Attacks don’t work on crit immune.

Strictly level 40 build. Save Skills, except as noted.

1 SB 1: Improved Initiative
2 SB 2
3 CL 1: PA, WF: Katana (domain bonus)
4 CL 2 Mod 1: Str [ 19 ]
5 CL 3
6 CL 4: Divine Might
7 SB 3: I-Foc + 10
8 IM 1: Mod 2: Str [ 20 ]
9 IM 2: Div Shield
10 IM 3
11 IM 4: TWF (bonus)
12 IM 5: Mod 3: Str [ 21], Ambi-Dex
13 IM 6
14 IM 7
15 IM 8: Imp TWF
16 IM 9: Mod 4: Cha [ 19 ], SF: I-Foc (bonus)
17 IM 10
18 CL 5: Gr TWF
19 CL 6
20 CL 7: Mod 5: Cha [ 20 ]
21 CL 8: +24 Conc, +24 Lore +24 S-Craft, Gr Wis I [ 16 ]
22 CL 9
23 CL10
24 CL 11: Mod 6: Cha [ 21 ], E-Div Might
25 CL 12
26 CL 13
27 CL 14: E-Div Shield
28 CL 15: Mod 7: Wis [ 17 ]
29 CL 16
30 IM 11: Gr Wis II [ 18 ]
31 IM 12
32 IM 13: Mod 8: Wis [ 19 ], Two Wep Rend (bonus)
33 IM 14: Prac-Caster (CL)
34 IM 15
35 IM 16: +28 I-Foc, Improved Iaijutsu Focus (bonus)
36 IM 17: Mod 9: Dex [ 25 ], Perf TWF
37 IM 18
38 IM 19: ESF: I-Foc (bonus)
39 CL 17: +11 Conc, +16 Lore, +16 S-Craft, Epic Spells
40 IM 20: Mod 10: Dex [ 26 ], +32 Disc, + 5 I-Foc, +40 Tumble

Conc: 35, Discipline: 32, I-Foc: 43, Lore: 40, S-Craft: 40, Tumble: 40

Note:
1) NWN Alignment Manager is here: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206
2) Added 16 Str to get the +8 Max Int Insightful Strike damage bonus

Enjoy.

7
Character Builds / Base Class: Wilder
« on: February 03, 2011, 03:42:33 AM »
Wild Swash Buckler

“I am similar to my super-genius brothers, except I attack a lot more …”

Naz Rak, TN, Wilder 34 / SB 3  / Pal 3

Stats:  Base  [ Race+Mods ]
Str:       14           [ 22 ]
Dex:     14           [ 26 ]
Con:     14           [ 22 ]
Int:       14           [ 18 ]
Wis:      8            [ 12 ]
Cha:     14           [ 22 ]

Damage Stack (rapier): d6 + 6 / 12 Max Str + 4 / 10 Max Int + 12 / 20 Max Cha EDM + 15 Off Presci + 5 PA + 6d6 sneak = d6 + 42 / 62 Max Str, Int, Cha + 6d6 sneak

Pro’s: Uber AC + saves, 8 att / round, 9 / rnd hasted + Two Wep Rend, +4 / 10 Insightful Strike, +15 Off Presci, + 12 / 20 EDM / EDS, HiPS + 6d6 sneak attack, high SR race, L38 Manifester, Imp Evasion, high touch AC, no Smites, Discipline, Tumble as class skills, good skill points

Cons: Ecto-Shambler, Shadow Body, Temporal Accel, True Metabolism are frapped and do NOTHING! No epic spells, No Energy Current, only 11 base powers, MAD, no Pal spells, low bonus feats, bonus power points calc frapped “key ability modifier × your manifester level ×½” per SRD: http://www.d20srd.org/srd/psionic/classes/index.htm#tableAbilityModifiersandBonusPowerPoints

Psi Powers chosen: (1) Inertial Armor, (2) Force Screen, (3) Def Precognition, (4) Crystal Shard (5) Offensive Precognition, (6) Ecto-Shambler, (7) Offensive Prescience, (8) Body Adjustment, (9) Shadow Body, (10) True Metabolism, (11) Psychic Reformation, (12) Temporal Accel, (13) Empathic Feedback

Strictly level 40 build. Save Skills, except as noted.

1 SB 1: PA
2 Pal 1
3 Pal 2: TWF
4 Pal 3
5 Wild 1: Mod 1: Str [ 19 ]
6 Wild 2: Divine Might
7 Wild 3
8 Wild 4: Mod 2: Str [ 20 ]
9 Wild 5: Div Shield
10 Wild 6
11 Wild 7  
12 Wild 8: Mod 3: Str [ 21], Extend Power
13 Wild 9
14 Wild 10
15 Wild 11: Empower Power
16 Wild 12: Mod 4: Cha [ 19 ]
17 Wild 13:
18 Wild 14: Ambi-Dex
19 Wild 15
20 Wild 16: Mod 5: Cha [ 20 ]
21 SB 2: +24 Conc, +24 Lore, Imp TWF
22 Wild 17
23 Wild 18
24 Wild 19: Mod 6: Cha [ 21 ], E-Div Might
25 Wild 20
26 Wild 21 Twin Power (bonus)
27 Wild 22: E-Div Shield
28 Wild 23: Mod 7: Dex [ 25 ]
29 Wild 24: Max Power (bonus)
30 Wild 25: Gr TWF
31 Wild 26
32 Wild 27: Mod 8: Dex [ 26 ], +30 Psi-Craft, Imp Meta-Psi I (bonus)
33 Wild 28: Power Knowledge: Wilder I: Temporal Acceleration, Empathic Feedback
34 Wild 29
35 Wild 30: Imp Meta-Psi II (bonus)
36 Wild 31: Mod 9: Cha [ 22 ], Two Wep Rend
37 Wild 32
38 Wild 33
39 Wild 34: +18 Conc, Prac-Manifester (Wild), Perf TWF (bonus)
40 SB 3: Mod 10: Str [ 22 ], +43 Disc, +19 Lore, +43 Tumble

Conc: 42, Discipline: 43, Lore: 43, Psi-Craft: 30, S-Craft: 21, Tumble: 43, + Your choices

Note:
1) Build made with 3.4 RC1. If you didn’t install, the correct powers may not show up
2) Bonus pp calculdation frapped. Added Cha so that Max Cha total pp is correct (343 + 38 / 2 * 12= 571)
3) Standard Psi-bogus mitigation + added O-channel for use in lieu of Wild Surge (Stooge?)
4) NWN Alignment Manager is here: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206

Enjoy.

8
Character Builds / Base Class: Warlock
« on: November 27, 2010, 04:23:20 PM »
Volrath’s Champion

“If there is such a thing as too much power, I have not discovered it.” - Volrath

Naztharune Rakshasa, CN shifted to True Neutral, Warlock 35 / 4 Swashbuckler / 1 Monk  (uber-class)

Stats:  Base [Final]
Str:       14    [ 18 ]
Dex:     14    [ 34 ]
Con:     14    [ 22 ]
Int:       14    [ 18 ]
Wis:     14    [ 14 ]
Cha:      8     [ 12 ]

Pro’s: Infinite Eldritch Blasts / Incantations / full Heals, Eldritch Sculptor = Twin Blasts, High SR race, 6 att / round unarmed / kama, 7 att / round flurry, 8 flurry + Haste, DR 9/cold iron, 15 Resist Acid / Sonic, Chilling Tentacles to entangle + Perilous Flame to damage, 10X Fiendish Resilience (Regen 9 for 2 min), Improved Evasion, HIPS + 6d6 sneak attacks, Imp K-down + sneak attacks, no smites, Eldritch Blast is touch attack (Dex), Wep Finesse + Insightful strike, medium–high AC, uber-class AC bonus + Tumble + Discipline, UMD class skill, WL Incantations don’t require min Cha (dump stat)

Cons: No epic spells, mediocre hp (498 / 738 Max Con) & saves, Extra Invoke I only available at WL level.

1 Eldritch Blast [Vitriolic Blast] = 26d6 Acid [no save, no SR] * 2 [Eldritch Sculptor] * Eldritch Chain [ 1 (Primary) + 7 (secondary) x ½ primary damage) + 2d6 * 7 rounds

Damage from 1 Chained Blast = 52d6 + 26d6 * 7 + 14d6 (7 rounds) = 234d6 + 14d6 over 7 rounds

Naked Max AC Stack: 10 Base + 5 Natural  + 12 Dex (+18 Max) + 10 Imp Expertise (Parry) +2 Wis (+8 Max) + 1 Dodge + 8 Tumble = 48 (60 Max Dex, Wis)

Incantations chosen:
Least: Dark One’s Luck (Invocation), Eldritch Spear (Shape), Sickening Blast (Essence)
Lesser: Ignore the Pyre (Invocation), Eldritch Chain (Shape), Brimstone Blast (Essence)
Greater: Wall of Flame (Invocation), Chilling Tentacles (Invocation), Eldritch Cone (Shape), Vitriolic Blast (Essence)
Dark: Path of Shadows (Invocation), Eldritch Doom (Shape), Utterdark Blast (Essence)

Save Skills, except as noted. Strictly level 40 build.

1 WL1: Expertise
2 WL2
3 WL3: Imp. Expertise
4 WL4: Dex mod (1) [ 25 ]
5 WL5
6 WL6: Wep Foc: Ray
7 WL7
8 WL8: Dex mod (2) [ 26 ]
9 WL9: K-down
10 WL10
11 WL11
12 WL12: Dex mod (3) [ 27 ], Imp K-down
13 WL13
14 WL14
15 SB1: Dodge
16 SB2: Dex mod (4) [ 28 ]
17 WL15
18 WL16: Extra Invocation I: Chilling Tentacles
19 SB3
20 SB4: Dex mod (5) [ 29 ]
21 WL17: +24 Conc, +24 Lore, +24 S-Craft, E-prowess
22 WL18
23 WL19
24 WL20: Dex mod (6) [ 30 ], Eldritch Sculptor
25 WL21
26 WL22
27 WL23: Epic Eldritch Blast I, II (bonus)
28 WL24: Dex mod (7) [ 31 ]
29 WL25
30 WL26: Epic Eldritch Blast III, IV (bonus)
31 WL27
32 WL28: Dex mod (8) [ 32 ]
33 WL29: Epic Eldritch Blast V, VI (bonus)
34 WL30
35 WL31
36 WL32: Dex mod (9) [ 33 ], Epic Eldritch Blast VII, VIII (bonus)
37 WL33
38 WL34
39 WL35: Dump skill points: Conc, Lore, S-Craft, UMD, et. al., Epic Eldritch Blast IX, X (bonus)
40 Mo1: Dex mod (10) [ 34 ], +43 Disc, +43 Tumble, Top off skill points

Skills: Conc: 43, Disc: 43, Lore: 42, S-Craft: 42, Tumble: 43, UMD: 42

Notes:

1) Download the Alignment changer: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206-Files
2) Copy extracted gn* files to the override directory
3) ~, then DebugMode=1
4) dm_spawnitem gnam_1
5) Pick up the spawned item
6) DebugMode=0
7) Use NAM
8) If it doesn’t work, ~ dm_runscript gnam_1_manually

9
Character Builds / Prestige Class: Runecaster
« on: September 19, 2010, 02:41:38 AM »
Epic Divine Caster  “Hand of Navos”

“Even supreme ki warriors [monks] fear me”

Mindflayer, NG, CL 5 (Plant, Destrux) /  Runecaster 30 / Hierophant 5

Stats:  Base [Final]  
Str:       16   [ 18 ]    
Dex:     12   [ 16 ]      
Con:     13   [ 18 ]      
Int:        8    [ 16 ]    
Wis:     17   [ 38 ]  
Cha:      8    [ 14 ]  

Pro’s: always makes SR check (L70 caster), V-high DC’s: (44 / 50 Max Wis + Spell Lev), Tolodine’s Killing Wind (58 / 64) for 10 rounds, great BAB with Intui-Attack for melee and Zen Arch for ranged, 5 base epic spells, Maximized Rune, access to Creeping Doom, Destrux domain spells, storing buff / def / healing spells in Runes allows memorizing more attack spells, major bonus spells, high SR race, Hammer of Righteousness (combo with Restoration) scales to L40, extract brain attack.

Cons: Tolodine’s Killing Wind does not come up in radial and can’t be used :@, Eternal Freedom does not stop the Rune Chant slow effect, Blade Barrier damage is frapped, Runes do not preserve uber-DC’s, Rune DC’s are absolute trash, garbage Flex save, low AC, needs specific items (i.e. immune to divine damage / smites), Garbage Epic Runecaster feats (f-off, WotC geniuses!):(

Caster Stack: d20 + 44 (caster) +10 (Spell Power: Heiro) +10 (Rune Chant) + 6 (ESpell-Pen) = d20 + 70 (v. 67 for L40 Rakshasa, 70 for L40 Max SR monk)

DC Stack: 10 + Lev + 14 (20 Max Wis) + 10 (Spell Power: Heiro) +10 (Rune Chant) = 44 (50 Max Wis) + Lev

DC List:
Tolodine’s Killing Wind [L10]: DC: 44 (50 Max) +10 (Level) +4 (adder) = 58 / 64 Fort
Implosion [L9]: 53 / 59 Fort
Max Undeath to Death [L6 + 3 Max=L9]: 53 / 59 Fort 80 HD Undead
Emp Disintegrate [L7 domain +2 Emp = L9]: 53 / 59 Fort
Implosion [L8 Destrux domain]: 52 / 58 Fort
Max Flame Strike [L8]: 52 / 58 Flex [Imp Evasion will auto-half] :@

AB Stack: BAB +23, +14 (+20 Max Wis), TWF –2 = +35 (+ 41 Max Wis)

Cleric AB buffs (21): Div Power +7, Div. Favor +5, B-tide +2, Recitation +2, Ray of Hope +2, Bless +1, Aid +1, Prayer +1

TWF AB: 56 Base (35+21); 62 Max Wis; Single WF AB: 58 / 64  Max Wis

Deadeye Sense (epic spell): (+20): TWF: 76 / 82 Max Wis; Single WF: 78 / 84 Max Wis

True-Strikes (item): (+20): TWF: 96 / 102 Max Wis; Single WF: 98 Base, 104  Max Wis

Misc. AB buff: Masochism (+X), enhancements (+Y)

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 CL1: +4 Conc, +4 Lore, +4 S-Craft Prac Cast (CL)
2 CL2
3 CL3: Inscribe Rune
4 CL4: Wis mod (1) [Wis 24]
5 CL5: (CL5) +4 Conc, +4 Lore, +4 S-Craft , +8 Craft Armor
6 RC1: Emp Spell
7 RC2
8 RC3: Wis mod (2) [Wis 25]
9 RC4: Max Spell
10 RC5: (CL5 / RC5)
11 RC6
12 RC7: Wis mod (3) [Wis 26], Spell Pen
13 RC8
14 RC9
15 RC10 (CL5 / RC10): Gr Spell Pen
16 Hi1: Wis mod (4) [Wis 27],  
17 Hi2
18 Hei3: Extend Spell
19 Hi4
20 Hi5: (CL5 / RC10 / Hei 5) Wis mod (5) [Wis 28]
21 RC11: +16 Conc, +16 Lore, +16 S-Craft, Epic Spells, cast Eternal Freedom [immune to Slow]
22 RC12
23 RC13 Epic Spell Pen (bonus)
24 RC14: Wis mod (6) [Wis 29], Intui-Attack
25 RC15: (CL5 / RC15 / Hei 5)
26 RC16: Gr Wis I (bonus) [Wis 30]
27 RC17: Zen Archery
28 RC18: Wis mod (7) [Wis 31]
29 RC19:  Gr Wis II (bonus) [Wis 32]
30 RC20: (CL5 / RC20 / Hei 5) TWF
31 RC21
32 RC22: Wis mod (8), Gr Wis III (bonus) [Wis 33, 34]
33 RC23: Ambi-Dex
34 RC24
35 RC25: (CL5 / RC25 / Hei 5) Gr Wis IV (bonus) [Wis 35]
36 RC26: Wis mod (9), Imp TWF [Wis 36]
37 RC27
38 RC28: Gr Wis V [Wis 37] (bonus)
39 RC29: Gr. TWF
40 RC30: (CL5 / RC30 / Hei 5): Wis mod (10) [Wis 38], top off skills
Conc: 43, Discipline: 21, Lore: 43, S-craft:43, Tumble: 21

Notes:

1) TKW is supposed to be Necro, but is actually Evo. Added ESF: Evo to give Implosion a similar DC.
2) Added Destrux domain for Implosion at L8, access to Disintegrate (touch attack &Transmutation – very few races / classes immune) and Crumble (no SR / no save 15d6 v. construct) is a bonus
3) Build needs immune to divine damage items to avoid smites
4) Added Gr. Wis chain via PRC Leto (WotC = Garbage Epic Runecaster feats). Change to “official” WotC trash feats if you want.
5) PRC Leto is here: http://nwvault.ign.com/View.php?view=Other.Detail&id=1417

10
Character Builds / Base Class: Druid
« on: February 17, 2010, 11:53:26 PM »
She-Dragon Kin

“I can out fight and out cast the male Dragon Kin.”

Nymph, LN Dr 18 / Sor 20 / M2

Stats:  Base  (+ Race)   Mods    [Final]   Bonus   [Shifted]   Bonus
Str:        8        (0)         0             [ 8 ]         -1          [ 48 ]           +19      
Dex:      8      (+6)          0           [ 14 ]       +2          [ 36 ]          +13    
Con:      8      (+2)           5          [ 15 ]       +2          [ 32 ]          +11    
Int:       12     (+6)          0           [ 18 ]        +4          [ 18 ]            +4      
Wis:     16     (+6)           8          [ 30 ]       +10        [ 30 ]           +10  
Cha:     18     (+8)           2          [ 28 ]        +9          [ 28 ]             +9        

AB Stack (Shifted): BAB +24, +19 (+20 Max Str) Flurry –2  = +41 (+42 Max Str)

AB buffs (4): Man o’ Egr. Might +4

Flurry (Shifted): Base 45 (41+4); 46 Max Str
Base: 47 Base; 48 Max Str

Deadeye Sense (epic spell): (+20)
Flurry: 65 Base, 66 Max Dex
Base: 67 Base, 68 Max Dex

True-Strike: (+20)
Flurry: 85 Base, 86 Max Dex
Base: 87 Base, 88 Max Dex

Misc. AB buff: Masochism (+X), enhancements (+Y)

Naked max buff AC Stack: 10 +20 Epic Mage Armor (Armor) +9 (+15 Max) Unearthly Grace (Defl) +8 (Tumble) +2 Dex (+8 Max) +5 Natural Armor (Barkskin)  + 10 Big Inter-hand (SR spell) + 4 Mantle of Egr (luck) +4 Haste (Dodge item) = 62 (74 Max Dex, Cha), 72 / 84 with Big Inter-hand

Naked no buff AC Stack: 10 + 9 Unearthly Grace (Defl) +8 (Tumble) +2 Dex = 29

Save stacks: +4 Mantle-o’  +1 Twilight Luck + 1 Resistance (cantrip) = +6  buff
Vs. Spells: + 8 Prot from Spells + 8 (S-craft) = +16
Fort (Unshifted):  21 +2 (+8 Max) Con + 9 (+15 Max) Cha + 6 (buff) = 38 (50 Max Cha, Con), 54 / 66 (Max Cha, Con) v. spells
Flex (Unshifted):  16  +2 (+8 Max) Dex + 9 (+15 Max Cha) + 6 (buff) = 33 (45 Max Cha, Dex), 49 / 61 (Max Cha, Dex) v. spells
Will (Unshifted):  24 + 10 (+16 Max Wis) + 9 (+15 Max Cha) + 6 (buff) = 49 (61 Max Cha, Wis), 65 / 77 (Max Cha, Wis) v. spells

Pro’s:  Huge stat increases when shifted. Metamagic & Spell Pen synergy. Number of base & bonus spells. Huge skill points. Very high Flex save v. spell & Evasion = no damage 95% of the time.  Epic Spell Pen & Prac Caster mitigate low caster level v. SR (28 CL Dr / 30 CL Sor). Dragon, elemental shapes.

Cons:  Can’t cast spells when shifted. No bonus feats. Low unshifted AB &  hp, few buffs.  Easy to debuff, hard to debuff others. Quickslot shortage.

Spells chosen:
L1: Burning Bolt, Lesser Electric Orb, Lesser Cold Orb, Lesser Fire Orb, True Strike
L2: Augment Familiar, Melf’s Acid Arrow, Masochism, Mirror Image, Scorching Ray
L3: Displacement, Shivering Touch, Neg. Energy Burst, Vampiric Touch
L4: Elemental Shield, Lower SR, Acid Orb, Sonic Orb
L5: Mestil’s Acid Sheath, Mass Fire Shield, Bigby’s Inter-Hand,  Snilloc’s Major Missile
L6: IGMS, Globe of Invulnerability, Starmantle
L7: Avasculate, Shadow Shield, Prot from Spells
L8: Avascular Mass, Mantle of Egr. Might, Horrid Wilting
L9: Mord’s D, Prismatic Sphere, Plague of Undead

 Strictly level 40 build. Save Skills, except as noted.

1 Dr 1: Extend Spell
2 Dr 2
3 Dr 3: Empower Spell
4 Dr 4
5 Dr 5: Mod 1: Wis [ 23]
6 Dr 6: Max Spell
7 Dr 7
8 Dr 8: Mod 2: Wis [ 24]
9 Dr 9: +12 Conc, +12 Lore, +12 S-Craft, Prac-Caster (Dr)
10 Dr 10
11 Dr 11
12 Dr 12: Mod 3: Wis [ 25],  Comb Cast
13 Dr 13
14 Dr 14
15 Dr 15: Spell Pen
16 Dr 16: Mod 4: Wis [ 26]
17 Dr 17
18 Dr 18: Gr. Spell Pen
19 Sor 1
20 Sor 2: Mod 5: Wis [ 27],  
21 Sor 3: +12 Conc, +12 Lore, +12 S-Craft, Epic Spells, Cast Trans Vitality (ModCON 5) [15]
22 Sor 4
23 Sor 5  
24 Sor 6: Mod 6: Wis [ 28], Prac-Caster (Sor)
25 Sor 7  
26 Sor 8
27 Sor 9: Epic Spell Pen
28 Sor 10: Mod 7: Wis [ 29]
29 Sor 11  
30 Sor 12: +9 Conc, +9 Lore, +9 S-Craft, Imp Comb Cast
31 Sor 13
32 Sor 14: Mod 8: Wis [ 30]
33 Sor 15: Dragonshape
34 Sor 16
35 Sor 17
36 Sor 18: Mod 9: Cha [ 27 ], K-down
37 Sor 19
38 Mo 1
39 Sor 20: +9 S-Craft, Imp K-down
40 Mo 2: Mod 10: Cha [ 28], +10 Conc, +43 Disc, +43 Hide, +10 Lore, +43 Move Silently, +43 Tumble, + 8 Your choice

Conc: 43, Discipline: 43, Hide: 43, Lore: 43, Move Silently: 43, S-Craft: 42, Tumble: 43, +8 Your choice

Notes:
1) Original Dragon Kin build is here: http://nwn.bioware.com/underdark/character_dragonkin.html
2) Used modCON 5 for perm Transcend Vitality Con mod
3) If you want better saves, take 1 M pre-epic
4) M2 gives Deflect Arrows and consumes 1 L9 Druid spell
5) For higher unshifted AB with simple / natural weapons, go with NG align & take Intuitive Attack feat, but makes build vulnerable to Smites,
6) Unearthly Grace save skin borked with Cha items. Used dm_modifysave

Enjoy.

11
Other Features / Practiced Manifester
« on: November 18, 2009, 10:37:46 PM »

12
Character Builds / Prestige Class: Fist of Raziel
« on: October 25, 2009, 03:22:34 AM »
Angel of Death (aka Grey Nympho-Maniac)

“As a servant of Navos, I annihilate evil and live to smite another day.”

Nymph, LG shifted to True Neutral

Target build: CL 9 (War, Plant) / CoT 10 / Fist of Raziel 21
Actual build: CL 1 (War, Plant) / CoT 8 / FoR 31

Stats:  Base  [Final]    
Str:       13     [ 13 ]        
Dex:     10     [ 16 ]        
Con:     13     [ 20 ]        
Int:       10    [ 16 ]        
Wis:     14     [ 20 ]        
Cha:     16     [ 34 ]        

Pro’s: Uber-smites (+31 X 10 hp / strike), +12 (+18 Max) Div Might damage, uber saves & medium-high AC (Unearthly Grace), 8 hasted attacks, 7 unhasted attacks, epic spells, 39th CL caster, 1950 hp Epic Warding, Creeping Doom (Plant domain), strong healing spells, decent caster hp (582 / 822 Max Con), minimal offhand Str nerf (f-off, WotC!)

Cons: “Unearthly Grace” save skin borked w/ Cha items, CoT levels do NOT add to Smite damage:(, separate book keeping for smites / day: CoT (1) and (11) FoR. MAD, medium buffed AB, low unbuffed (non-Smite / Div Might) damage, Smite only works v. Evil, fast smite burndown, have to change alignment to get & avoid smites, have to change BAB manually on load, no Dev Crit, pathetic Str, no SR, wasted skills, feat

AB Stack: BAB +28, Str +1 (+7 Max Str), TWF -4, WFoc +1 = +26 (+32 Max Str)

AB buffs (24): Div. Favor +5, Divine Wrath +5, Man o’ Egr. Might +4, Div Power +2, B-tide +2, Recitation +2, Bless +1, Aid +1, Prayer +1, Servant o’ Heavens +1

TWF: 50 (26+ 24), 56 (Max Str)
SWF: 54, 60 (Max Str)

Deadeye Sense: +20
TWF: 70 (50+20), 76 (Max Str)
SWF: 74, 80 (Max Str)

Smite: +12 / +18
TWF: 82 (64 + 12), 88 (Max Str)
SWF: 86, 92 (Max Str)

Misc: Masochism + X, enhancements +Y

AC stack (max buff, no items): 10 (Base) +5 Barkskin (Plant domain) +4 Tumble +3 Dex (+9 Max), +20 Epic Mage Armor (Armor) +12  / +18 Max (Div Shield) +12 / +18 (Unearthly Grace) +4 Man o’ Egr. Might (luck)  = 70 (88 Max Dex & Cha)

Saves: Fort / Flex / Will: 48 / 39 / 41; Max Con, Dex, Wis: 54 / 45 / 47; Max abil & Cha: 60 / 51 / 53

Fort: 26 Base [ 6 (CL8) + 3 (FoR2) + 7 (CoT10) + 10 Epic] + 12 Cha (18 Max) + 5 Con (+11 Max) + 5 CoT  = 48 (54 Max Con, 60 Max Con & Cha)

Flex: 19 Base [ 2 (CL8) + 0 (FoR2) + 7 (CoT10) + 10 Epic] + 12 Cha (18 Max) + 3 Dex (+9 Max) + 5 CoT =  39 (45 Max Con, 51 Max Dex & Cha)

Will: 19 Base [ 6 (CL8) + 0 (FoR2) + 3 (CoT10) + 10 Epic] + 12 Cha (18 Max) + 5 Wis (+11 Max) + 5 CoT = 41 (47 Max Wis, 53 Max Wis & Cha)

Smite Damage Stack: +310 (31* 10) Great Smite IX, +1 Str (+7 Max), +12 (+18 Max) Div Might +2d6 (7 avg) Holy Martial Strike +5 PA +5 Div Favor +5 Divine Wrath, +2 B-tide, +1 Prayer +1 Servant o’ Heavens +Y enhancements = 349 (355 Max Str)

Smite Critical Damage Stack: 349 (355 Max) * 2 (Crit Multiplier) = 698 (710) per Crit Smite

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 CL1: Power Attack, W-Foc: Scim (domain bonus)
2 CL2: +5 Conc, +5 Lore, +5 S-Craft, +5 Persuade
3 CL3: Servant of the Heavens
4 CL4: Cha mod (1) [25]
5 CL5: (CL 5)
6 CL6: Extend Spell
7 CL7:
8 CL8: Cha mod (2) [26] +6 Conc, +6 Lore, +6 S-Craft
9 FoR1: Practiced Caster (CL)
10 FoR2: (CL 8 / FoR 2)
11 CoT1:
12 CoT2: Cha mod (3) [27], Divine Might, TWF (bonus)
13 CoT3:
14 CoT4: Ambi-Dex (bonus)
15 CoT5: (CL 8 / CoT 5 / FoR 2), Divine Shield
16 CoT6: Cha mod (4) [28] Imp TWF (bonus)
17 CoT7:
18 CoT8: Gr. TWF, Cleave (bonus)
19 CoT9:
20 CoT10: (CL 8 / CoT 10 / FoR 2), Cha mod (5) [29], Gr. Cleave (bonus)
21 FoR3: Gr. Smiting I
22 FoR4:
23 FoR5: Gr. Smiting II (bonus)
24 FoR6: Cha mod (6) [30], Imp Crit: Scim
25 FoR7: (CL 8 / CoT 10 / FoR 7)
26 FoR8:
27 FoR9: Gr. Smiting III
28 FoR10: Cha mod (7) [31]
29 FoR11:
30 FoR12: (CL 8 / CoT 10 / FoR 12), Gr. Smiting IV
31 FoR13: Gr. Smiting V (bonus)
32 FoR14: Cha mod (8) [32]
33 FoR15: Gr. Smiting VI
34 FoR16: Gr. Smiting VII (bonus)
35 FoR17: (CL 8 / CoT 10 / FoR 17)
36 FoR18: Cha mod (9) [33], Gr. Smiting VIII
37 FoR19: Gr. Smiting IX (bonus)
38 FoR20:
39 CL9: Epic Spellcasting, +31 Conc, +31 Lore, +31 S-Craft, +5 Con [20] Transcendent Vitality
40 FoR21: (CL 9 / CoT 10 / FoR 21), Cha mod (10) [34], +43 Disc, Top off skills

Skills: Conc: 43, Disc: 43, Lore: 43, S-Craft: 42, Tumble: 20

1) “Unearthly Grace” save skin borked w/ Cha items. Modified saves so they match with +12 Cha (Fort / Flex / Will: 54 / 45 / 47).
2) FoR Smite Evil damage did not stack with CoT levels. :@ Used PRC Leto to change build levels to CL1 / CoT 8 / FoR 31 to get correct Smite damage (310). Caster L = 40 v. 39 from correct build. Close enough.
3) BAB frapped due to de-leveling CL. Need to dm_modifyattackbase 8 then rest. Then you get more (too many??) attacks.
4) For all out (non-epic caster) Super-Smiter, use Damage Adept (DA): http://nwn.bioware.com/underdark/character_damageadept.html
5) Epic caster, much stronger non-smite melee, more attacks, higher crit probability than Damage Adept
6) Traded Great Smiting X (additional 31 hp / smite, 310 / rest) bonus feat @ FoR 22 for Max S-craft by taking CL @ L39. S-craft DC checks needed to cast epic spells. Went higher Con (v. Dex) for Dev Crit saves.
7) Used ModCon 5 for Transcendent Vitality.
8) Expected pre-epic bonus feat at L23 / FoR5.
9) Used CL instead of Pal for Epic spells, used CoT for bonus feats and (expected) Smite stack
10) Download the Alignment changer: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7206 Files
11) Copy extracted gn* files to the override directory
12) ~, then DebugMode=1; dm_spawnitem gnam_1; pick up the spawned item
13) DebugMode=0; Use NAM; if it doesn’t work, ~ dm_runscript gnam_1_manually

Enjoy.

13
Character Builds / Prestige Class: Red Wizard of Thay
« on: September 01, 2009, 02:34:34 AM »
Mind Thayer Necromancer  “Necro-potence”

“Even the mighty Rakshasa fears me”

Human shifted Illithid betrayer, True Neutral, Wiz 5 /  Red Wiz of Thay 30 / Archmage 5

Stats:  Base [Race + Mods]
Str:        8       [ 10 ]        
Dex:     14      [ 18 ]    
Con:     14      [ 16 ]    
Int:       18      [ 38 ]    
Wis:     10      [ 16 ]
Cha:      8       [ 14 ]    

Pro’s: High (~73) Necro caster level, High (~ 46 / 52 + Spell Lev) Necro DC, 44th level caster, high SR race, Master of Elements & Shapes, 5 base epic spells, True Neutral (no Smites), skill points

Cons: Two prohibited schools, weak v. constructs (et. al. neg en immune), garbage Fort save, 1 dimensional build, ~0 melee presence, mediocre AC, Spell Power DC bonus does NOT apply to Tolodine’s Killing Wind (DC should be 66 with Necro bonuses) :(, Shaped Anti-Magic Shell (aka Antimagic Field) rarely works

Necro Caster Stack: d20 + 44 (caster) + 15 (Spell Power: Necro) + 6 (ESpell-Foc) + 4 (Foc-Spell Pen: Necro) + 1 (Tattoo: Necro) = d20 + 70 (v. 67 for L40 Rakshasa, 70 for L40 Max SR monk)

Illithid Necro DC Stack: 10 + Lev + 14 (20 Max Int) + 15 (Spell Power: Necro) +6 (Esp-Foc)+ 1 (Tattoo: Necro) = 46 (52 Max Int) + Lev

Human (non-betrayer) Necro DC Stack: 10 + Lev + 10 (16 Max Int) + 15 (Spell Power: Necro) +6 (Esp-Foc)+ 1 (Tattoo: Necro) = 42 (48 Max Int) + Lev

AC Stack: 10 (Base) + 3 Natural (race)  + 4 Dex (+10 Max) + 10 Imp Expertise (Parry) + 20 Epic Mage Armor + 4 Mantle of Egr Might (luck)  + 5 Shadow Shield (natural)  + 4 Tumble +4 (Shield spell) + 10 Big Interposing Hand (SR spell) = 74 (80 Max Dex)

Skill point “Saves” allows for quick re-rolls. Save skills, except as noted. Strictly level 40 build.

1 Wiz1: Tattoo Focus (Necro), Extend Spell (betrayer bonus)
2 Wiz2
3 Wiz3: Emp Spell
4 Wiz4: Int mod (1) [Int 27]
5 Wiz5: (Wiz 5) +8 Con, +8 Lore, +8 S-Craft, Max Spell (bonus)
6 RWoT1: Spell Focus: Necro
7 RWoT2
8 RWoT3: Int mod (2) [Int 28]
9 RWoT4: Spell Pen
10 RWoT5: (Wiz 5 / RWoT 5)
11 RWoT6
12 RWoT7: Int mod (3) [Int 29], Skill Focus: S-Craft
13 RWoT8: +8 Con, +8 Lore, +8 S-Craft
14 AM1: High Arcana: Master of Elements
15 AM2 (Wiz 5 / RWoT 8/ AM 2): High Arcana: Master of Shapes, Expertise
16 AM3: Int mod (4) [Int 30], High Arcana: Spell-Like Ability (SLA) I
17 AM4: High Arcana: Spell-Like Ability (SLA) II
18 AM5: High Arcana: Spell-Like Ability (SLA) III, Comb Cast
19 RWoT9
20 RWoT10: (Wiz 5 / RWoT 10 / AM 5) Int mod (5) [Int 31]
21 RWoT11: Gr. Spell Foc
22 RWoT12
23 RWoT13
24 RWoT14: Int mod (6) [Int 32], Gr. Spell Pen
25 RWoT15: (Wiz 5 / RWoT 15 / AM 5) Epic Spell Pen (bonus)
26 RWoT16: +13 Conc, +13 Lore, + 13 S-Craft
27 RWoT17: Epic Spells
28 RWoT18: Int mod (7) [Int 33]
29 RWoT19
30 RWoT20: (Wiz 5 / RWoT 20 / AM 5) Epic Spell Foc (bonus), Prac Cast (Wiz)
31 RWoT21
32 RWoT22: Int mod (8) [Int 34]
33 RWoT23: Imp Expertise
34 RWoT24
35 RWoT25: (Wiz 5 / RWoT 25 / AM 5) Foc Spell Pen: Necro (bonus)
36 RWoT26: Int mod (9), Gr. Int I [Int 35, 36]
37 RWoT27
38 RWoT28
39 RWoT29:  Gr. Int II [Int 37]
40 RWoT30: (Wiz 5 / RWoT 30 / AM 5): Int mod (10) [Int 38], Imp Comb Cast (bonus), top off skills
Conc: 43, Discipline: 21, Lore: 43, S-craft:43, Tumble: 21

Notes:

1) Good Necro SLA candidates are: Wail (area Fort neg death), Horrid Wilt (area 25d8 Fort half damage), Maximized Undeath to Death (area kill 80 HD undead, Will neg), Empowered Finger o’ Death (single target Fort death or [made save] 1.5*3d6 + 44 damage), Avascular Mass (drain half single target hp [no save] + [Fort neg] stun + area entangle DC check)
2) If you battle opponents with more than 70 SR, add more Archmage Spell Power’s. 70 SR is max for the uber class: http://nwn.wikia.com/wiki/Improved_spell_resistance
3) Insightful Reflexes was added for a test-drive. Remove with PRC Leto if it doesn’t suit your taste.
4) If you don’t like Necro – use the PRC Leto to change the specialty
5) PRC Leto is here: http://nwvault.ign.com/View.php?view=Other.Detail&id=1417
6) Minor snafu with AB. You can bump using dm_modifyattack base 1, but it won’t stick.
7) Cast shaped Anti-Magic Shell (AMS, aka Antimagic Field) on everyone but you, then Necro-away. Sometimes AMS works, most of the time it doesn’t :@

14
Character Builds / Prestige Class: Mystic Theurge
« on: August 09, 2009, 04:41:47 AM »
Mystic Melee Mage

Zakya Rakshasa, True Neutral, CL 4 / Sorc 6 / MT 30, Domains: War, Plant

Stats:  Base  (Race+Mods)
Str:       16       [ 26 ]      
Dex:     11       [ 15 ]
Con:     8         [ 18 ]          
Int:       14       [ 16 ]          
Wis:     13       [ 19 ]          
Cha:     14       [ 21 ]

Pro’s: 36th Sorc, 34th Cleric, high DR (uber-race), High AB at max buff, 7 attack / round (un-hasted, Div Power), +8 (+14 Max) medium Dev Crit DC 38, (44 Max Str), E Div Might & Shield, cleric / sorc buffs (+29 total AB), Creeping Doom [Plant domain], Masochism, self-heal (Heal, Gr. Resto, Extended Regen), 6 base epic spells, 3 racial True Strikes, True Neutral (no Smites)

Cons: MAD, uber-race only, mediocre HP (336), garbage MT bonus feat selection [f-off, WotC!], no Pract Caster, no Empower spell, 3 primary attacks / round w/o Divine Power.

AB Stack: BAB +21, Str +8 (+14 Max Str), TWF -4, WFoc +1 = +26 (+32 Max Str)

AB buffs (29): Div Power +9, Div. Favor +5, Man o’ Egr. Might +4, Gr. Heroism (Sorc) +4, B-tide +2, Recitation +2, Bless +1, Aid +1, Prayer +1

TWF AB: 55 Base (26+29), 61 Max Str
Single WF AB: 59 Base, 65 Max Str

Deadeye Sense (epic spell): (+20)
TWF: 75 Base, 81 Max Str
Single WF: 79 Base, 85 Max Str

Racial True-Strikes (3X): (+20)
TWF: 95 Base, 101 Max Str
Single WF: 99 Base, 105 Max Str

Misc. AB buff: Masochism (+X), enhancements (+Y)

Spells chosen:
L1: Burning Bolt, Lesser Electric Orb, Lesser Cold Orb, Lesser Fire Orb, True Strike
L2: Melf’s Acid Arrow, Masochism, Scorching Ray, Eagle’s Splendor, Bull’s Str
L3: Shivering Touch, Neg. Energy Burst, Vampiric Touch, Flame Arrow
L4: Ice Storm, Elemental Shield, Acid Orb, Sonic Orb
L5: Mestil’s Acid Sheath, Resonating Resistance, Snilloc’s Major Missile, Energy Buffer
L6: IGMS, Gr. Heroism, Starmantle
L7: Avasculate, Energy Immunity, Shadow Shield
L8: Avascular Mass, Mantle of Egr. Might, Horrid Wilting
L9: Mord’s D, Wail o’ the Banshee, Bigby’s Crushing Hand

Skill point “Saves” allows for quick re-rolls. Save Skills, except as noted. Strictly level 40 build.

1 CL1: Extend Spell, Racial bonus feat: Power Attack, War domain Wep Focus: Scim
+4 Conc, +4 Lore, + 4 S-Craft
2 CL2:
3 CL3: TWF
4 CL4: Cha mod (1) [Cha 15]
5 Sor1: (4 CL / 1 Sor)
6 Sor2: Cleave
7 Sor3: +6 Conc, +6 Lore, + 6 S-Craft
8 Sor4: Cha mod (2) [Cha 16]
9 Sor5: Gr. Cleave
10 Sor6: (4 CL / 6 Sor)
11 MT1: (bonus)
12 MT2: Cha mod (3) [Cha 17], Max Spell
13 MT3:
14 MT4:
15 MT5 (4 CL / 6 Sor / MT5): Imp. Crit: Scim
16 MT6: Cha mod (4) [Cha 18]
17 MT7:
18 MT8: Ambi-Dex
19 MT9:
20 MT10: (4 CL / 6 Sor / MT10) Cha mod (5) [Cha 19]
21 MT11: Imp TWF
22 MT12:
23 MT13:
24 MT14: Cha mod (6) [Cha 20], Over Crit: Scim
25 MT15: (4 CL / 6 Sor / MT25) Divine Might (bonus) *
26 MT16:
27 MT17: Dev. Crit: Scim
28 MT18: Cha mod (7) [Cha 21]
29 MT19: +22 Conc, +22 Lore, +22 S-Craft
30 MT20: (4 CL / 6 Sor / MT30) Greater TWF
31 MT21: Div Shield (bonus) *
32 MT22: Wis mod (1) [Wis 16]
33 MT23: Epic Spells
34 MT24:
35 MT25: (4 CL / 6 Sor / MT25)
36 MT26: Wis mod (2) [Wis 17], Epic Divine Might
37 MT27: Gr. Wis I (bonus) [Wis 18]
38 MT28: Conc+ 9, Disc +20, Lore +9, +9 S-Craft, Tumble +20
39 MT29: Epic Divine Shield
40 MT30: (4 CL / 6 Sor / MT30): Wis mod (3) [Wis 19], top off skills
Conc: 43, Discipline: 21, Lore: 43, S-craft:43, Tumble: 21

Notes:

1) If you don’t have much use for 1) EDivine Might / EDShield chains 2) Creeping Doom 3) Turning undead, use Favored Soul 6 / Sorc 4 / MT 30 to gain more FS goodies & saves. The two extra FS bonus feats can free up slots for Pract Caster (Sorc) and Empower Spell.

2) Divine Might and Shield were not selectable as bonus feats, so they were swapped out using the PRC Leto: http://nwvault.ign.com/View.php?view=Other.Detail&id=1417

3) PRC Leto = No more re-rolls, no more Epic spell research! Over-riding WotC garbage bonus feats! Drinks all-‘round! Congrats & thanks, Dragonsong and Ben “the President?” Harrison!

Enjoy.

15
Character Builds / Caster Prestige Class Summary
« on: July 30, 2009, 01:28:15 AM »
Breaks down Prestige class casters listed in the 3.1 manual.

Take a look at what you want - full AB with full spell progression, etc, then reference the PRC manual for the fine print: http://www.nwnprc.com/nwn/index.html

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